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Turbo NSS
---------
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Turbonss is a plugin for GNU Name Service Switch (NSS) functionality of GNU C
Library (glibc). Turbonss implements lookup for `user` and `passwd` database
entries (i.e. system users, groups, and group memberships). It's main goal is
performance, with focus on making [`id(1)`][id] run as fast as possible.
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Turbonss is optimized for reading. If the data changes in any way, the whole
file will need to be regenerated (and tooling only supports only full
generation). It was created, and best suited, for environments that have a
central user & group database which then needs to be distributed to many
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servers/services, and the data does not change very often (e.g. hourly).
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To understand more about name service switch, start with
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[`nsswitch.conf(5)`][nsswitch].
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Design & constraints
--------------------
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To be fast, the user/group database (later: DB) has to be small
([background][data-oriented-design]). It encodes user & group information in a
way that minimizes the DB size, and reduces jumping across the DB ("chasing
pointers and thrashing CPU cache").
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To understand how this is done efficiently, let's analyze the
[`getpwnam_r(3)`][getpwnam_r] in high level. This API call accepts a username
and returns the following user information:
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```
struct passwd {
char *pw_name; /* username */
char *pw_passwd; /* user password */
uid_t pw_uid; /* user ID */
gid_t pw_gid; /* group ID */
char *pw_gecos; /* user information */
char *pw_dir; /* home directory */
char *pw_shell; /* shell program */
};
```
Turbonss, among others, implements this call, and takes the following steps to
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resolve a username to a `struct passwd*`:
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- Open the DB (using `mmap`) and interpret it's first 64 bytes as a `*struct
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Header`. The header stores offsets to the sections of the file. This needs to
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be done once, when the NSS library is loaded.
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- Hash the username using a perfect hash function. Perfect hash function
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returns a number `n ∈ [0,N-1]`, where N is the total number of users.
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- Jump to the `n`'th location in the `idx_name2user` section, which contains
the index `i` to the user's information.
- Jump to the location `i` of section `Users`, which stores the full user
information.
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- Decode the user information (which is all in a continuous memory block) and
return it to the caller.
In total, that's one hash for the username (~150ns), two pointer jumps within
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the group file (to sections `idx_name2user` and `Users`), and, now that the
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user record is found, `memcpy` for each field.
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The turbonss DB file is be `mmap`-ed, making it simple to jump across the file
using pointer arithmetic. This also reduces memory usage, as the mmap'ed
regions are shared. Turbonss reads do not consume any heap space.
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Tight packing places some constraints on the underlying data:
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- Maximum database size: 4GB.
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- Permitted length of username and groupname: 1-32 bytes.
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- Permitted length of shell and home: 1-64 bytes.
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- Permitted comment ("gecos") length: 0-1023 bytes.
- User name, groupname, gecos and shell must be utf8-encoded.
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Checking out and building
-------------------------
```
$ git clone --recursive https://git.sr.ht/~motiejus/turbonss
```
Alternatively, if you forgot `--recursive`:
```
$ git submodule update --init
```
And run tests:
```
$ zig build test
```
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Other commands will be documented as they are implemented.
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This project uses [git subtrac][git-subtrac] for managing dependencies. They
work just like regular submodules, except all the refs of the submodules are in
this repository. Repeat after me: all the submodules are in this repository.
So if you have a copy of this repo, dependencies will not disappear.
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remarks on `id(1)`
------------------
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A known implementation runs id(1) at ~250 rps sequentially on ~20k users and
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~10k groups. Our target is 10k id/s for the same payload.
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To better reason about the trade-offs, it is useful to understand how `id(1)`
is implemented, in rough terms:
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- lookup user by name ([`getpwent_r(3)`][getpwent_r]).
- get all gids for the user ([`getgrouplist(3)`][getgrouplist]). Note: it is
actually using `initgroups_dyn`, accepts a uid, and is very poorly
documented.
- for each additional gid, get the `struct group*`
([`getgrgid_r(3)`][getgrgid_r]).
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Assuming a member is in ~100 groups on average, that's 1M group lookups per
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second. We need to convert gid to a group index, and group index to a group
gid/name quickly.
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Caveat: `struct group` contains an array of pointers to names of group members
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(`char **gr_mem`). However, `id` does not use that information, resulting in
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read amplification, sometimes by 10-100x. Therefore, if `argv[0] == "id"`, our
implementation of [`getgrid_r(3)`][getgrid] returns the `struct group*` without
the members. This speeds up `id` by about 10x on a known NSS implementation.
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Relatedly, because [`getgrid_r(3)`][getgrid] does not need the group members,
the group members are stored in a different DB section, reducing the `Groups`
section and making more of it fit the CPU caches.
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Turbonss header
---------------
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The turbonss header looks like this:
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```
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OFFSET TYPE NAME DESCRIPTION
0 [4]u8 magic always 0xf09fa4b7
4 u8 version now `0`
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5 u16 bom 0x1234
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u8 num_shells max value: 63.
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8 u32 num_users number of passwd entries
12 u32 num_groups number of group entries
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16 u32 offset_bdz_uid2user
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24 u32 offset_bdz_name2user
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20 u32 offset_bdz_groupname2group
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28 u32 offset_idx offset to the first idx_ section
32 u32 offset_groups
36 u32 offset_users
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40 u32 offset_groupmembers
44 u32 offset_additional_gids
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```
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`magic` is 0xf09fa4b7, and `version` must be `0`. All integers are
native-endian. `bom` is a byte-order-mark. It must resolve to `0x1234` (4460).
If that's not true, the file is consumed in a different endianness than it was
created at. Turbonss files cannot be moved across different-endianness
computers. If that happens, turbonss will refuse to read the file.
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Offsets are indices to further sections of the file, with zero being the first
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block (pointing to the `magic` field). As all sections are aligned to 64 bytes,
the offsets are always pointing to the beginning of an 64-byte "block".
Therefore, all `offset_*` values could be `u26`. As `u32` is easier to
visualize with xxd, and the header block fits to 64 bytes anyway, we are
keeping them as u32 now.
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Sections whose lengths can be calculated do not have a corresponding `offset_*`
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header field. For example, `bdz_gid2group` comes immediately after the header,
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and `idx_groupname2group` comes after `idx_gid2group`, whose offset is
`offset_idx`, and size can be calculated.
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`num_shells` would fit to u6; however, we would need 2 bits of padding (all
other fields are byte-aligned). If we instead do `u2` followed by `u6`, the
byte would look very unusual on a little-endian architecture. Therefore we will
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just reject the DB if the number of shells exceeds 63.
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Primitive types
---------------
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`User` and `Group` entries are sorted by the order they were received in the input
file. All entries are aligned to 8 bytes. All `User` and `Group` entries are
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referred by their byte offset in the `Users` and `Groups` section relative to
the beginning of the section.
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```
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const PackedGroup = struct {
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gid: u32,
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// index to a separate structure with a list of members. The memberlist is
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// always 2^5-byte aligned (32b), this is an index there.
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members_offset: u27,
groupname_len: u5,
// a groupname_len-sized string
groupname []u8;
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}
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pub const PackedUser = packed struct {
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uid: u32,
gid: u32,
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shell_here: bool,
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shell_len_or_idx: u6,
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home_len: u6,
name_is_a_suffix: bool,
name_len: u5,
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gecos_len: u10,
padding: u3,
// pseudocode: variable-sized array that will be stored immediately after
// this struct.
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stringdata []u8;
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}
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```
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`stringdata` contains a few string entries:
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- home.
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- name (optional).
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- gecos.
- shell (optional).
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First byte of home is stored right after the `gecos_len` field, and it's
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length is `home_len`. The same logic applies to all the `stringdata` fields:
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there is a way to calculate their relative position from the length of the
fields before them.
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Additionally, there are two "easy" optimizations:
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- shells are often shared across different users, see the "Shells" section.
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- `name` is frequently a suffix of `home`. For example, `/home/motiejus` and
`motiejus`. In this case storing both name and home is wasteful. Therefore
name has two options:
1. `name_is_a_suffix=true`: name is a suffix of the home dir. Then `name`
starts at the `home_len - name_len`'th byte of `home`, and ends at the same
place as `home`.
2. `name_is_a_suffix=false`: name begins one byte after home, and it's length
is `name_len`.
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Shells
------
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Normally there is a limited number of separate shells even in huge user
databases. A few examples: `/bin/bash`, `/usr/bin/nologin`, `/bin/zsh` among
others. Therefore, "shells" have an optimization: they can be pointed by in the
external list, or, if they are unique to the user, reside among the user's
data.
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63 most popular shells (i.e. referred to by at least two User entries) are
stored externally in "Shells" area. The less popular ones are stored with
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userdata.
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Shells section consists of two sub-sections: the index and the blob. The index
is a list of structs which point to a location in the "blob" area:
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```
const ShellIndex = struct {
offset: u10,
len: u6,
};
```
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In the user's struct `shell_here=true` signifies that the shell is stored with
userdata, and it's length is `shell_len_or_idx`. `shell_here=false` means it is
stored in the `Shells` section, and it's index is `shell_len_or_idx`.
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Variable-length integers (varints)
----------------------------------
Varint is an efficiently encoded integer (packed for small values). Same as
[protocol buffer varints][varint], except the largest possible value is `u64`.
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They compress integers well. Varints are stored for group memberships.
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Group memberships
-----------------
There are two group memberships at play:
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1. Given a username, resolve user's group gids (for `initgroups(3)`).
2. Given a group (gid/name), resolve the members' names (e.g. `getgrgid`).
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When user's groups are resolved in (1), the additional userdata is not
requested (there is no way to return it). Therefore, it is reasonable to store
the user's memberships completely out-of-bound, keyed by the hash of the
username.
When group's memberships are resolved in (2), the same call also requires other
group information: gid and group name. Therefore it makes sense to store a
pointer to the group members in the group information itself. However, the
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memberships are not *always* necessary (see remarks about `id(1)`), therefore
the memberships will be stored separately, outside of the groups section.
`Groupmembers` and `Username2gids` store group and user memberships
respectively. Membership IDs are used in their entirety — not necessitating
random access, thus suitable for tight packing and varint encoding.
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- For each group — a list of pointers (offsets) to User records, because
`getgr*_r` returns an array of pointers to membernames.
- For each user — a list of gids, because `initgroups_dyn` (and friends)
returns an array of gids.
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An entry of `Groupmembers` and `Username2gids` looks like this piece of
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pseudo-code:
```
const PackedList = struct {
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Length: varint,
Members: [Length]varint,
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}
const Groupmembers = PackedList;
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const Username2gids = PackedList;
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```
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A packed list is a list of varints.
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Indices
-------
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Now that we've sketched the implementation of `id(3)`, it's clearer to
understand which operations need to be fast; in order of importance:
1. lookup gid -> group info (this is on hot path in id) without members.
2. lookup username -> user's groups.
3. lookup uid -> user.
4. lookup groupname -> group.
5. lookup username -> user.
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`idx_*` sections are of type `[]PackedIntArray(u29)` and are pointing to the
respective `Groups` and `Users` entries (from the beginning of the respective
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section). Since User and Group records are 8-byte aligned, 3 bits are saved for
every element.
These indices can use perfect hashing like [bdz from cmph][cmph]: a perfect
hash hashes a list of bytes to a sequential list of integers. Perfect hashing
algorithms require some space, and take some time to calculate ("hashing
duration"). I've tested BDZ, which hashes [][]u8 to a sequential list of
integers (not preserving order) and CHM, preserves order. BDZ accepts an
optional argument `3 <= b <= 10`.
* BDZ algorithm requires (b=3, 900KB, b=7, 338KB, b=10, 306KB) for 1M values.
* Latency to resolve 1M keys: (170ms, 180ms, 230ms, respectively).
* Packed vs non-packed latency differences are not meaningful.
CHM retains order, however, 1M keys weigh 8MB. 10k keys are ~20x larger with
CHM than with BDZ, eliminating the benefit of preserved ordering: we can just
have a separate index.
Complete file structure
-----------------------
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Each section is padded to 64 bytes.
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```
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STATUS SECTION SIZE DESCRIPTION
✅ Header 48 see "Turbonss header" section
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bdz_gid ? bdz(gid)
bdz_groupname ? bdz(groupname)
bdz_uid ? bdz(uid)
bdz_name ? bdz(username)
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idx_gid2group len(group)*29/8 bdz->offset Groups
idx_groupname2group len(group)*29/8 bdz->offset Groups
idx_uid2user len(user)*29/8 bdz->offset Users
idx_name2user len(user)*29/8 bdz->offset Users
idx_username2gids len(user)*29/8 bdz->offset Username2gids
✅ ShellIndex len(shells)*2 Shell index array
✅ ShellBlob <= 4032 Shell data blob (max 63*64 bytes)
Groups ? packed Group entries (8b padding)
✅ Users ? packed User entries (8b padding)
Groupmembers ? per-group memberlist (32b padding)
Username2gids ? Per-user gidlist entries (8b padding)
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```
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[git-subtrac]: https://apenwarr.ca/log/20191109
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[cmph]: http://cmph.sourceforge.net/
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[id]: https://linux.die.net/man/1/id
[nsswitch]: https://linux.die.net/man/5/nsswitch.conf
[data-oriented-design]: https://media.handmade-seattle.com/practical-data-oriented-design/
[getpwnam_r]: https://linux.die.net/man/3/getpwnam_r
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[varint]: https://developers.google.com/protocol-buffers/docs/encoding#varints
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[getpwent_r]: https://www.man7.org/linux/man-pages/man3/getpwent_r.3.html
[getgrouplist]: https://www.man7.org/linux/man-pages/man3/getgrouplist.3.html
[getgrid_r]: https://www.man7.org/linux/man-pages/man3/getgrid_r.3.html