Motiejus Jakštys ab0562950c | ||
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deps | ||
include/deps/cmph | ||
src | ||
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COPYING | ||
README.md | ||
build.zig |
README.md
Turbo NSS
Turbonss is a plugin for GNU Name Service Switch (NSS) functionality of GNU C
Library (glibc). Turbonss implements lookup for user
and passwd
database
entries (i.e. system users, groups, and group memberships). It's main goal is
performance, with focus on making id(1)
run as fast as possible.
Turbonss is optimized for reading. If the data changes in any way, the whole file will need to be regenerated (and tooling only supports only full generation). It was created, and best suited, for environments that have a central user & group database which then needs to be distributed to many servers/services.
To understand more about name service switch, start with
nsswitch.conf(5)
.
Design & constraints
To be fast, the user/group database (later: DB) has to be small (background). It encodes user & group information in a way that minimizes the DB size, and reduces jumping across the DB ("chasing pointers and thrashing CPU cache").
To understand how this is done efficiently, let's analyze the
getpwnam_r(3)
in high level. This API call accepts a username
and returns the following user information:
struct passwd {
char *pw_name; /* username */
char *pw_passwd; /* user password */
uid_t pw_uid; /* user ID */
gid_t pw_gid; /* group ID */
char *pw_gecos; /* user information */
char *pw_dir; /* home directory */
char *pw_shell; /* shell program */
};
Turbonss, among others, implements this call, and takes the following steps to
resolve a username to a struct passwd*
:
- Open the DB (using
mmap
) and interpret it's first 40 bytes as astruct Header
. The header stores offsets to the sections of the file. This needs to be done once, when the NSS library is loaded (or on the first call). - Hash the username using a perfect hash function. Perfect hash function
returns a number
n ∈ [0,N-1]
, where N is the total number of users. - Jump to the
n
'th location in theidx_name2user
section (by pointer arithmetic), which contains the indexi
to the user's information. - Jump to the location
i
of sectionUsers
(again, using pointer arithmetic) which stores the full user information. - Decode the user information (which is all in a continuous memory block) and return it to the caller.
In total, that's one hash for the username (~150ns), two pointer jumps within
the group file (to sections idx_name2user
and Users
), and, now that the
user record is found, memcpy
for each field.
The turbonss DB file is be mmap
-ed, making it simple to implement pointer
arithmetic and jumping across the file. This also reduces memory usage,
especially across multiple concurrent invocations of the id
command. The
consumed heap space for each separate turbonss instance will be minimal.
Tight packing places some constraints on the underlying data:
- Maximum database size: 4GB.
- Permitted length of username and groupname: 1-32 bytes.
- Permitted length of shell and home: 1-64 bytes.
- Permitted comment ("gecos") length: 0-255 bytes.
- User name, groupname and gecos must be utf8-encoded.
Checking out and building
$ git clone --recursive https://git.sr.ht/~motiejus/turbonss
Alternatively, if you forgot --recursive
:
$ git submodule update --init
And run tests:
$ zig build test
Other commands will be documented as they are implemented.
This project uses git subtrac for managing dependencies. They work just like regular submodules, except all the refs of the submodules are in this repository. Repeat after me: all the submodules are in this repository. So if you have a copy of this repo, dependencies will not disappear.
remarks on id(1)
A known implementation runs id(1) at ~250 rps sequentially on ~20k users and ~10k groups. Our target is 10k id/s for the same payload.
To better reason about the trade-offs, it is useful to understand how id(1)
is implemented, in rough terms:
- lookup user by name.
- get all additional gids (an array attached to a member).
- for each additional gid, get the group information (
struct group*
).
Assuming a member is in ~100 groups on average, that's 1M group lookups per second. We need to convert gid to a group index, and group index to a group gid/name quickly.
Caveat: struct group
contains an array of pointers to names of group members
(char **gr_mem
). However, id
does not use that information, resulting in
read amplification. Therefore, if argv[0] == "id"
, our implementation of
getgrid(3)
returns the struct group*
without the members. This speeds up
id
by about 10x on a known NSS implementation.
Relatedly, because getgrid(3)
does not need the group members, the group
members are stored in a different DB sectoin, making the Groups
section
smaller, thus more CPU-cache-friendly in the hot path.
Indices
Now that we've sketched the implementation of id(3)
, it's clearer to
understand which operations need to be fast; in order of importance:
- lookup gid -> group info (this is on hot path in id) without members.
- lookup uid -> user.
- lookup groupname -> group.
- lookup username -> user.
These indices can use perfect hashing like bdz from cmph: a perfect
hash hashes a list of bytes to a sequential list of integers. Perfect hashing
algorithms require some space, and take some time to calculate ("hashing
duration"). I've tested BDZ, which hashes [][]u8 to a sequential list of
integers (not preserving order) and CHM, preserves order. BDZ accepts an
optional argument 3 <= b <= 10
.
- BDZ algorithm requires (b=3, 900KB, b=7, 338KB, b=10, 306KB) for 1M values.
- Latency to resolve 1M keys: (170ms, 180ms, 230ms, respectively).
- Packed vs non-packed latency differences are not meaningful.
CHM retains order, however, 1M keys weigh 8MB. 10k keys are ~20x larger with CHM than with BDZ, eliminating the benefit of preserved ordering: we can just have a separate index.
Turbonss header
The turbonss header looks like this:
OFFSET TYPE NAME DESCRIPTION
0 [4]u8 magic always 0xf09fa4b7
4 u8 version now `0`
5 u16 bom 0x1234
u8 num_shells max value: 63. Padding is strange on little endian.
8 u32 num_users number of passwd entries
12 u32 num_groups number of group entries
16 u32 offset_bdz_uid2user
20 u32 offset_bdz_groupname2group
24 u32 offset_bdz_name2user
28 u32 offset_idx offset to the first idx_ section
32 u32 offset_groups
36 u32 offset_users
40 u32 offset_groupmembers
44 u32 offset_additional_gids
magic
is 0xf09fa4b7, and version
must be 0
. All integers are
native-endian. bom
is a byte-order-mark. It must resolve to 0x1234
(4460).
If that's not true, the file is consumed in a different endianness than it was
created at. Turbonss files cannot be moved across different-endianness
computers. If that happens, turbonss will refuse to read the file.
Offsets are indices to further sections of the file, with zero being the first
block (pointing to the magic
field). As all blobs are 64-byte aligned, the
offsets are always pointing to the beginning of an 64-byte "block". Therefore,
all offset_*
values could be u26
. As u32
is easier to visualize with xxd,
and the header block fits to 64 bytes anyway, we are keeping them as u32 now.
Sections whose lengths can be calculated do not have a corresponding offset_*
header field. For example, bdz_gid2group
comes immediately after the header,
and idx_groupname2group
comes after idx_gid2group
, whose offset is
offset_idx
, and size can be calculated.
num_shells
would fit to u6; however, we would need 2 bits of padding (all
other fields are byte-aligned). If we instead do u2
followed by u6
, the
byte would look very unusual on a little-endian architecture. Therefore we will
just refuse loading the file if the number of shells exceeds 63.
Primitive types
User
and Group
entries are sorted by name, ordered by their unicode
codepoints. They are byte-aligned (8bits). All User
and Group
entries are
referred by their byte offset in the Users
and Groups
section relative to
the beginning of the section.
const Group = struct {
gid: u32,
// index to a separate structure with a list of members. The memberlist is
// always 2^5-byte aligned (32b), this is an index there.
members_offset: u27,
groupname_len: u5,
// a groupname_len-sized string
groupname []u8;
}
const User = struct {
uid: u32,
gid: u32,
// pointer to a separate structure that contains a list of gids
additional_gids_offset: u29,
// shell is a different story, documented elsewhere.
shell_here: bool,
shell_len_or_idx: u6,
home_len: u6,
name_is_a_suffix: bool,
name_len: u5,
gecos_len: u8,
// a variable-sized array that will be stored immediately after this
// struct.
stringdata []u8;
}
stringdata
contains a few string entries:
- home.
- name.
- gecos.
- shell (optional).
First byte of the home is stored right after the gecos_len
field, and it's
length is home_len
. The same logic applies to all the stringdata
fields:
there is a way to calculate their relative position from the length of the
fields before them.
Additionally, two optimizations for special fields are made:
- shells are often shared across different users, see the "Shells" section.
- name is frequently a suffix of the home. For example,
/home/motiejus
andmotiejus
. In which case storing both name and home strings is wasteful. For that cases, name has two options:name_is_a_suffix=true
: name is a suffix of the home dir. In that case, the name starts at thehome_len - name_len
'th byte of the home, and ends at the same place as the home.name_is_a_suffix=false
: name is stored separately. In that case, it begins one byte after home, and it's length isname_len
.
Shells
Normally there is a limited number of shells even in the huge user databases. A
few examples: /bin/bash
, /usr/bin/nologin
, /bin/zsh
among others.
Therefore, "shells" have an optimization: they can be pointed by in the
external list, or reside among the user's data.
63 most popular shells (i.e. referred to by at least two User entries) are stored externally in "Shells" area. The less popular ones are stored with userdata.
There are two "Shells" areas: the index and the blob. The index is a list of structs which point to a location in the "blob" area:
const ShellIndex = struct {
offset: u10,
len: u6,
};
In the user's struct the shell_here=true
bit signifies that the shell is
stored with userdata. false
means it is stored in the Shells
section. If
the shell is stored "here", it is the first element in stringdata
, and it's
length is shell_len_or_idx
. If it is stored externally, the latter variable
points to it's index in the ShellIndex area.
Shells in the external storage are sorted by their weight, which is
length*frequency
.
Variable-length integers (varints)
Varint is an efficiently encoded integer (packed for small values). Same as
protocol buffer varints, except the largest possible value is u64
.
They compress integers well.
groupmembers
, additional_gids
groupmembers
and additional_gids
store group and user memberships
respectively: for each group, a list of pointers (offsets) to User records, and
for each user — a list of pointers to Group records. These fields are always
used in their entirety — not necessitating random access, thus suitable for
tight packing.
An entry of groupmembers
and additional_gids
looks like this piece of
pseudo-code:
const PackedList = struct {
length: varint,
members: []varint
}
const Groupmembers = PackedList;
const AdditionalGids = PackedList;
An entry in members
field points to the offset into a respective User
or
Group
entry (number of bytes relative to the first entry of the type).
members
in PackedList
are sorted the same way as in the input.
A packed list is a list of varints.
Complete file structure
idx_*
sections are of type []PackedIntArray(u29)
and are pointing to the
respective Groups
and Users
entries (from the beginning of the respective
section). Since User and Group records are 8-byte aligned, 3 bits are saved
from every element.
Each section is padded to 64 bytes.
SECTION SIZE DESCRIPTION
Header 48 see "Turbonss header" section
bdz_gid2group ? gid->group bdz
bdz_uid2user ? uid->user bdz
bdz_groupname2group ? groupname->group bdz
bdz_name2user ? username->user bdz
idx_gid2group len(group)*4*29/32 bdz->offset gid2group
idx_groupname2group len(group)*4*29/32 bdz->offset groupname2group
idx_uid2user len(user)*4*29/32 bdz->offset uid2user
idx_name2user len(user)*4*29/32 bdz->offset name2user
ShellIndex len(shells)*2 Shell index array
ShellBlob <= 4032 Shell data blob (max 63*64 bytes)
Groups ? packed Group entries (8b padding)
Users ? packed User entries (8b padding)
groupmembers ? per-group memberlist (32b padding)
additional_gids ? per-user grouplist (8b padding)