14 KiB
Design & constraints
To be fast, the user/group database (later: DB) has to be small (background). It encodes user & group information in a way that minimizes the DB size, and reduces jumping across the DB ("chasing pointers and thrashing CPU cache").
To understand how this is done efficiently, let's analyze the
getpwnam_r(3)
in high level. This API call accepts a username
and returns the following user information:
struct passwd {
char *pw_name; /* username */
char *pw_passwd; /* user password */
uid_t pw_uid; /* user ID */
gid_t pw_gid; /* group ID */
char *pw_gecos; /* user information */
char *pw_dir; /* home directory */
char *pw_shell; /* shell program */
};
Turbonss, among others, implements this call, and takes the following steps to
resolve a username to a struct passwd*
:
- Open the DB (using
mmap
) and interpret it's first 64 bytes as a*struct Header
. The header stores offsets to the sections of the file. This needs to be done once, when the NSS library is loaded. - Hash the username using a perfect hash function. Perfect hash function
returns a number
n ∈ [0,N-1]
, where N is the total number of users. - Jump to the
n
'th location in theidx_name2user
section, which contains the indexi
to the user's information. - Jump to the location
i
of sectionUsers
, which stores the full user information. - Decode the user information (which is all in a continuous memory block) and return it to the caller.
In total, that's one hash for the username (~150ns), two pointer jumps within
the group file (to sections idx_name2user
and Users
), and, now that the
user record is found, memcpy
for each field.
The turbonss DB file is be mmap
-ed, making it simple to jump across the file
using pointer arithmetic. This also reduces memory usage, as the mmap'ed
regions are shared. Turbonss reads do not consume any heap space.
Tight packing places some constraints on the underlying data:
- Permitted length of username and groupname: 1-32 bytes.
- Permitted length of shell and home: 1-256 bytes.
- Permitted comment ("gecos") length: 0-255 bytes.
- User name, groupname, gecos and shell must be utf8-encoded.
- User and Groups sections are up to 2^35B (~34GB) large. Assuming an "average" user record takes 50 bytes, this section would fit ~660M users. The worst-case upper bound is left as an exercise to the reader.
Sorting is stable. In v0:
- Groups are sorted by gid, ascending.
- Users are sorted by their name, ascending by the unicode codepoints (locale-independent).
remarks on id(1)
A known implementation runs id(1) at ~250 rps sequentially on ~20k users and ~10k groups. Our rps target is much higher.
To better reason about the trade-offs, it is useful to understand how id(1)
is implemented, in rough terms:
- lookup user by name (
getpwent_r(3)
). - get all gids for the user (
getgrouplist(3)
). Note: it is actually usinginitgroups_dyn
, accepts a uid, and is very poorly documented. - for each additional gid, get the
struct group*
([getgrgid_r(3)
][getgrgid_r]).
Assuming a member is in ~100 groups on average, to reach 10k id/s translates to 1M group lookups per second. We need to convert gid to a group index, and group index to a group gid/name quickly.
Caveat: struct group
contains an array of pointers to names of group members
(char **gr_mem
). However, id
does not use that information, resulting in
read amplification, sometimes by 10-100x. Therefore, if argv[0] == "id"
, our
implementation of getgrid_r(3)
returns the struct group*
without
the members. This speeds up id
by about 10x on a known NSS implementation.
Relatedly, because getgrid_r(3)
does not need the group members,
the group members are stored in a different DB section, reducing the Groups
section and making more of it fit the CPU caches.
Turbonss header
The turbonss header looks like this:
OFFSET TYPE NAME DESCRIPTION
0 [4]u8 magic f0 9f a4 b7
4 u8 version 0
5 u8 endian 0 for little, 1 for big
6 u8 nblocks_shell_blob max value: 63
7 u8 num_shells max value: 63
8 u32 num_groups number of group entries
12 u32 num_users number of passwd entries
16 u32 nblocks_bdz_gid bdz_gid section block count
20 u32 nblocks_bdz_groupname
24 u32 nblocks_bdz_uid
28 u32 nblocks_bdz_username
32 u64 nblocks_groups
40 u64 nblocks_users
48 u64 nblocks_groupmembers
56 u64 nblocks_additional_gids
64 u64 getgr_bufsize
72 u64 getpw_bufsize
80 [48]u8 padding
magic
is 0xf09fa4b7, and version
must be 0
. All integers are
native-endian. nblocks_*
is the count of blocks of a particular section; this
helps calculate the offsets to all sections.
Some numbers, like nblocks_shell_blob
, num_shells
, would fit to smaller
number of bytes. However, interpreting [2]u6
with xxd(1)
is harder than
interpreting [2]u8
. Therefore we are using the space we have to make these
integers byte-wide.
getgr_bufsize
and getpw_bufsize
is a hint for the caller of getgr*
and
getpw*
-family calls. This is the recommended size of the buffer, so the
caller does not receive ENOMEM
.
Primitive types
User
and Group
entries are sorted by the order they were received in the input
file. All entries are aligned to 8 bytes. All User
and Group
entries are
referred by their byte offset in the Users
and Groups
section relative to
the beginning of the section.
const PackedGroup = packed struct {
gid: u32,
padding: u3,
groupname_len: u5,
}
PackedGroup is followed by the group name (of length groupname_len
), followed
by a varint-compressed offset to the groupmembers section, followed by 8b padding.
PackedUser is a bit more involved:
pub const PackedUser = packed struct {
uid: u32,
gid: u32,
shell_len_or_idx: u8,
shell_here: bool,
name_is_a_suffix: bool,
home_len: u6,
name_len: u5,
gecos_len: u11,
}
... followed by userdata: []u8
:
- home.
- name (optional).
- gecos.
- shell (optional).
additional_gids_offset
: varint.
First byte of home is stored right after the gecos_len
field, and its length
is home_len
. The same logic applies to all the stringdata
fields: there is
a way to calculate their relative position from the length of the fields before
them.
PackedUser employs two data-oriented compression techniques:
- shells are often shared across different users, see the "Shells" section.
name
is frequently a suffix ofhome
. For example,/home/vidmantas
andvidmantas
. In this case storing both name and home is wasteful. Therefore name has two options:name_is_a_suffix=true
: name is a suffix of the home dir. Thenname
starts at thehome_len - name_len
'th byte ofhome
, and ends at the same place ashome
.name_is_a_suffix=false
: name begins one byte after home, and it's length isname_len
.
The last field additional_gids_offset: varint
points to the additional_gids
section for this user.
Shells
Normally there is a limited number of separate shells even in huge user
databases. A few examples: /bin/bash
, /usr/bin/nologin
, /bin/zsh
among
others. Therefore, "shells" have an optimization: they can be pointed by in the
external list, or, if they are unique to the user, reside among the user's
data.
255 most popular shells (i.e. referred to by at least two User entries) are stored externally in "Shells" area. The less popular ones are stored with userdata.
Shells section consists of two sub-sections: the index and the blob. The index
is an array of offsets: the i'th shell starts at offsets[i]
byte, and ends at
offsets[i+1]
byte. If there is at least one shell in the shell section, the
index contains a sentinel index as the last element, which signifies the position
of the last byte of the shell blob.
shell_here=true
in the User struct means the shell is stored with userdata,
and it's length is shell_len_or_idx
. shell_here=false
means it is stored in
the Shells
section, and it's index is shell_len_or_idx
(and the actual
string start and end offsets are resolved as described in the paragraph above).
Variable-length integers (varints)
Varint is an efficiently encoded integer (packed for small values). Same as
protocol buffer varints, except the largest possible value is u64
.
They compress integers well. Varints are stored for group memberships.
Group memberships
There are two group memberships at play:
- Given a group (gid/name), resolve the members' names (e.g.
getgrgid
). - Given a username, resolve user's group gids (for
initgroups(3)
).
When group's memberships are resolved in (1), the same call also requires other
group information: gid and group name. Therefore it makes sense to store a
pointer to the group members in the group information itself. However, the
memberships are not always necessary (see remarks about id(1)
), therefore
the memberships will be stored separately, outside of the groups section.
Similarly, when user's groups are resolved in (2), they are not always necessary
(i.e. not part of struct user*
), therefore the memberships themselves are
stored out of bound.
groupmembers
and additional_gids
store group and user memberships
respectively. Membership IDs are packed — not necessitating random access, thus
suitable for compression.
groupmembers
consists of a number X followed by a list of offsets to User records, becausegetgr*
returns pointers to membernames, thus a name has to be immediately resolvable.additional_gids
is a list of gids, becauseinitgroups_dyn
(and friends) returns an array of gids.
Each entry of groupmembers
and additional_gids
starts with a varint N,
which is the number of upcoming elements. Then N delta-compressed varints,
which are:
- additional_gids a list of gids.
- groupmembers byte-offsets to the User records in the
users
section.
Indices
Now that we've sketched the implementation of id(3)
, it's clearer to
understand which operations need to be fast; in order of importance:
- lookup gid -> group info (this is on hot path in id) without members.
- lookup username -> user's groups.
- lookup uid -> user.
- lookup groupname -> group.
- lookup username -> user.
These indices can use perfect hashing like bdz from cmph: a perfect
hash hashes a list of bytes to a sequential list of integers. Perfect hashing
algorithms require some space, and take some time to calculate ("hashing
duration"). I've tested BDZ, which hashes [][]u8
to a sequential list of
integers (not preserving order) and CHM, preserves order. BDZ accepts an
optional argument 3 <= b <= 10
.
- BDZ algorithm requires (b=3, 900KB, b=7, 338KB, b=10, 306KB) for 1M values.
- Latency to resolve 1M keys: (170ms, 180ms, 230ms, respectively).
- Packed vs non-packed latency differences are not meaningful.
CHM retains order, however, 1M keys weigh 8MB. 10k keys are ~20x larger with CHM than with BDZ, eliminating the benefit of preserved ordering: we can just have a separate index.
None of the tested perfect hashing algorithms makes the distinction between
existing (in the initial dictionary) and new keys. In other words, HASH(value)
will be pointing to a number n ∈ [0,N-1]
, regardless whether the value was in
the initial dictionary. Therefore one must always confirm, after calculating
the hash, that the key matches what's been hashed.
idx_*
sections are of type []u32
and are pointing from hash(key)
to the
respective Groups
and Users
entries (from the beginning of the respective
section). Since User and Group records are 8-byte aligned, the actual offset to
the record is acquired by right-shifting this value by 3 bits.
Database file structure
Each section is padded to 64 bytes.
SECTION SIZE DESCRIPTION
header 128 see "Turbonss header" section
bdz_gid ? bdz(gid)
bdz_groupname ? bdz(groupname)
bdz_uid ? bdz(uid)
bdz_username ? bdz(username)
idx_gid2group len(group)*4 bdz->offset Groups
idx_groupname2group len(group)*4 bdz->offset Groups
idx_uid2user len(user)*4 bdz->offset Users
idx_name2user len(user)*4 bdz->offset Users
shell_index len(shells)*2 shell index array
shell_blob <= 65280 shell data blob (max 255*256 bytes)
groups ? packed Group entries (8b padding)
users ? packed User entries (8b padding)
groupmembers ? per-group delta varint memberlist (no padding)
additional_gids ? per-user delta varint gidlist (no padding)