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\usetikzlibrary{er,positioning}
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\definecolor{mypurple}{RGB}{117,112,179}
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\input{version.inc}
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\input{vars.inc}
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\newcommand{\onpage}[1]{\ref{#1} on page~\pageref{#1}}
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\newcommand{\DP}{Douglas \& Peucker}
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\newcommand{\VW}{Visvalingam--Whyatt}
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\newcommand{\WM}{Wang--M{\"u}ller}
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\newcommand{\MYTITLE}{Cartographic Generalization of Lines using free software (example of rivers)}
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\newcommand{\MYAUTHOR}{Motiejus Jakštys}
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\title{\MYTITLE}
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\author{\MYAUTHOR}
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\date{\VCDescribe}
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\begin{document}
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\begin{titlepage}
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\begin{center}
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\includegraphics[width=0.4\textwidth]{vu}
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\huge
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\textbf{\MYTITLE} \\[4ex]
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\LARGE
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\textbf{\MYAUTHOR} \\[8ex]
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\vfill
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A thesis presented for the degree of\\
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Master in Cartography \\[3ex]
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\large
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\VCDescribe
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\end{center}
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\end{titlepage}
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\begin{abstract}
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\label{sec:abstract}
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Current open-source line generalization solutions have their roots in
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mathematics and geometry, and are not fit for natural objects like rivers
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and coastlines. This paper discusses our implementation of {\WM} algorithm
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under and open-source license, explains things that we would had
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appreciated in the original paper and compares our results to different
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generalization algorithms.
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\end{abstract}
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\newpage
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\tableofcontents
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\listoffigures
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\newpage
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\chapter{Introduction}
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\label{sec:introduction}
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When creating small-scale maps, often the detail of the data source is greater
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than desired for the map. This becomes especially acute for natural features
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that have many bends, like coastlines, rivers and forest boundaries.
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To create a small-scale map from a large-scale data source, these features need
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to be generalized: detail should be reduced. However, while doing so, it is
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important to preserve the "defining" shape of the original feature, otherwise
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the result will look unrealistic.
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For example, if a river is nearly straight, it should be nearly straight after
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generalization, otherwise a too straightened river will look like a canal.
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Conversely, if the river is highly wiggly, the number of bends should be
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reduced, but not removed.
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Generalization problem for other objects can often be solved by other
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non-geometric means:
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\begin{itemize}
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\item Towns and cities can be filtered and generalized by number of
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inhabitants.
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\item Roads can be eliminated by the road length, number of lanes, or
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classification of the road (local, regional, international).
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\end{itemize}
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Natural line generalization problem can be viewed as having two competing
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goals:
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\begin{itemize}
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\item Reduce detail by removing or simplifying "less important" features.
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\item Retain enough detail, so the original is still recognize-able.
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\end{itemize}
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Given the discussed complexities, a fine line between under-generalization
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(leaving object as-is) and over-generalization (making a straight line) must be
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found. Therein lies the complexity of generalization algorithms: all have
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different trade-offs.
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\chapter{Literature review}
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\label{sec:literature-review}
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A number of cartographic line generalization algorithms have been researched.
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The "classical" ones are {\DP} and {\VW}.
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\section{{\DP} and {\VW}}
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\cite{douglas1973algorithms} and \cite{visvalingam1993line} are "classical"
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line generalization computer graphics algorithms. They are relatively simple to
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implement, require few runtime resources. Both of them accept only a single
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parameter, based on desired scale of the map, which makes them very simple to
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adjust for different scales.
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Both algorithms are part of PostGIS, a free-software GIS suite:
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\begin{itemize}
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\item \cite{douglas1973algorithms} via
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\href{https://postgis.net/docs/ST_Simplify.html}{PostGIS Simplify}.
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\item \cite{visvalingam1993line} via
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\href{https://postgis.net/docs/ST_SimplifyVW.html}{PostGIS SimplifyVW}.
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\end{itemize}
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Since both algorithms produce jagged output lines, it is worthwhile to process
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those through a widely available \cite{chaikin1974algorithm} smoothing
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algorithm via \href{https://postgis.net/docs/ST_ChaikinSmoothing.html}{PostGIS
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ChaikinSmoothing}.
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Even though {\DP} and {\VW} are simple to understand and computationally
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efficient, they have serious deficiencies for cartographic natural line
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generalization.
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<TODO: expand on deficiencies>
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\section{Modern approaches}
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Due to their simplicity and ubiquity, {\DP} and {\VW} have been established as
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go-to algorithms for line generalization. During recent years, alternatives
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have emerged. These modern replacements fall into roughly two categories:
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\begin{itemize}
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\item Cartographic knowledge was encoded to an algorithm (bottom-up
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approach). One among these are \cite{wang1998line}.
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\item Mathematical shape transformation which yields a more cartographic
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result. E.g. \cite{jiang2003line}, \cite{dyken2009simultaneous},
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\cite{mustafa2006dynamic}, \cite{nollenburg2008morphing}.
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\end{itemize}
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Authors of most of the aforementioned articles have implemented the
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generalization algorithm, at least to generate the visuals in the articles.
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However, I wasn't able to find code for any of those to evaluate with my
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desired data set, or use as a basis for my own maps. \cite{wang1998line} is
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available in a commercial product.
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Lack of robust openly available generalization algorithm implementations poses
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a problem for map creation with free software: there is not a similar
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high-quality simplification algorithm to create down-scaled maps, so any
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cartographic work, which uses line generalization as part of its processing,
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will be of sub-par quality. We believe that availability of high-quality
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open-source tools is an important foundation for future cartographic
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experimentation and development, thus it it benefits the cartographic society
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as a whole.
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\chapter{Methodology}
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\label{sec:methodology}
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The original \cite{wang1998line} leaves something to be desired for a practical
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implementation: it is not straightforward to implement the algorithm from the
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paper alone.
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Explanations in this document are meant to expand, rather than substitute, the
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original description in \cite{wang1998line}. Therefore familiarity with the
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original paper is assumed, and, for some sections, having it close-by is
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necessary to meaningfully follow this document.
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In this paper we describe {\WM} in a detail that is more useful for algorithm:
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each section will be expanded, with more elaborate and exact illustrations for
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every step of the algorithm.
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Algorithms discussed in this paper assume Euclidean geometry.
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\section{Vocabulary and terminology}
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This section defines vocabulary and terms as defined in the rest of the paper.
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\begin{description}
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\item[Vertex] is a point on a plane, can be expressed by a pair of $(x,y)$
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coordinates.
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\item[Line Segment (or Segment)] joins two vertices by a straight line. A
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segment can be expressed by two coordinate pairs: $(x_1, y_1)$ and
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$(x_2, y_2)$. Line Segment and Segment are used interchangeably
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throughout the paper.
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\item[Line] represents a single linear feature in the real world. For
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example, a river or a coastline. {\tt LINESTRING} in GIS terms.
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Geometrically, A line is a series of connected line segments, or,
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equivalently, a series of connected vertices. Each vertex connects to
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two other vertices, except those vertices at either ends of the line:
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these two connect to a single other vertex.
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\item[Bend] is a subset of a line that humans perceive as a curve. The
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geometric definition is complex and is discussed in
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section~\onpage{sec:definition-of-a-bend}.
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\end{description}
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\section{Automated tests}
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\label{sec:automated-tests}
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As part of the algorithm realization, an automated test suite has been
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developed. Shapes to test each function have been hand-crafted and expected
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results have been manually calculated. The test suite executes parts of the
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algorithm against a predefined set of geometries, and asserts that the output
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matches the resulting hand-calculated geometry.
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The full set of test geometries is visualized in
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figure~\onpage{fig:test-figures}. The figure includes arrows depicting line
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direction.
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\begin{figure}[h]
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\centering
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\includegraphics[width=\linewidth]{test-figures}
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\caption{Line geometries for automated test cases}
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\label{fig:test-figures}
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\end{figure}
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The full test suite can be executed with a single command, and completes in a
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few seconds. Having an easily accessible test suite boosts confidence that no
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unexpected bugs have snug in while modifying the algorithm.
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\chapter{Description of the implementation}
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Like alluded in section~\onpage{sec:introduction}, \cite{wang1998line} paper
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skims over certain details, which are important to implement the algorithm.
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This section goes through each algorithm stage, illustrating the intermediate
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steps and explaining the author's desiderata for a more detailed description.
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Illustrations of the following sections are extracted from the automated test
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cases, which were written during the algorithm implementation (as discussed in
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section~\onpage{sec:automated-tests}).
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Lines in illustrations are black, and bends are heavily colored after
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converting them to polygons. Bends are converted to polygons (for illustration
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purposes) using the following algorithm:
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\begin{itemize}
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\item Join the first and last vertices of the bend, creating a polygon.
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\item Color the polygons using distinct colors.
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\end{itemize}
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\section{Definition of a Bend}
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\label{sec:definition-of-a-bend}
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The original article describes a bend as:
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\begin{displayquote}[\cite{wang1998line}][]
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A bend can be defined as that part of a line which contains a number of
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subsequent vertices, with the inflection angles on all vertices included in
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the bend being either positive or negative and the inflection of the bend's
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two end vertices being in opposite signs.
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\end{displayquote}
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While it gives a good intuitive understanding of what the bend is, this section
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provides more technical details. Here are some non-obvious characteristics that
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are necessary when writing code to detect the bends:
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\begin{itemize}
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\item End segments of each line should also belong to bends. That way, all
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segments belong to 1 or 2 bends.
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\item First and last segments of each bend (except for the two end-line
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segments) is also the first vertex of the next bend.
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\end{itemize}
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Properties above may be apparent when looking at illustrations at this article
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or reading here, but they are nowhere as such when looking at the original
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article.
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2021-05-19 22:57:47 +03:00
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Figure~\ref{fig:fig8-definition-of-a-bend} illustrates article's Figure 8,
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but with bends colored as polygons: each color is a distinctive bend.
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\begin{figure}[h]
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\centering
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\includegraphics[width=\linewidth]{fig8-definition-of-a-bend}
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\caption{Originally Figure 8: detected bends are highlighted}
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\label{fig:fig8-definition-of-a-bend}
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\end{figure}
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\section{Gentle Inflection at End of a Bend}
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The gist of the section is in the original article:
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\begin{displayquote}[\cite{wang1998line}][]
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But if the inflection that marks the end of a bend is quite small, people
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would not recognize this as the bend point of a bend
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\end{displayquote}
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2021-05-19 22:57:47 +03:00
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Figure~\ref{fig:fig5-gentle-inflection} visualizes original paper's Figure 5,
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when a single vertex is moved outwards the end of the bend.
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\begin{figure}[h]
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\centering
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\begin{subfigure}[b]{.49\textwidth}
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\includegraphics[width=\textwidth]{fig5-gentle-inflection-before}
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\caption{Before applying the inflection rule}
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\end{subfigure}
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\hfill
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\begin{subfigure}[b]{.49\textwidth}
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\includegraphics[width=\textwidth]{fig5-gentle-inflection-after}
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\caption{After applying the inflection rule}
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\end{subfigure}
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\caption{Originally Figure 5: gentle inflections at the ends of the bend}
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\label{fig:fig5-gentle-inflection}
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\end{figure}
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The illustration for this section was clear, but insufficient: it does not
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specify how many vertices should be included when calculating the end-of-bend
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inflection. We chose the iterative approach --- as long as the angle is "right"
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and the distance is decreasing, the algorithm should keep re-assigning vertices
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to different bends; practically not having an upper bound on the number of
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iterations.
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To prove that the algorithm implementation is correct for multiple vertices,
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additional example was created, and illustrated in
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figure~\ref{fig:inflection-1-gentle-inflection}: the rule re-assigns two
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vertices to the next bend instead of one.
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\begin{figure}[h]
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\centering
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\begin{subfigure}[b]{.45\textwidth}
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\includegraphics[width=\textwidth]{inflection-1-gentle-inflection-before}
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\caption{Before applying the inflection rule}
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\end{subfigure}
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\hfill
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\begin{subfigure}[b]{.45\textwidth}
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\includegraphics[width=\textwidth]{inflection-1-gentle-inflection-after}
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\caption{After applying the inflection rule}
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\end{subfigure}
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\caption{Gentle inflection at the end of the bend when multiple vertices is moved}
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\label{fig:inflection-1-gentle-inflection}
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\end{figure}
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To find and fix the gentle bends' inflections requires to run the algorithm in
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both directions; if implemented as documented, the steps will fail to match
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some bends that should be mutated. This implementation does it in the following way:
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\begin{enumerate}
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\item Run the algorithm from beginning to the end.
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\item \label{rev1} Reverse the line and each bend.
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\item Run the algorithm again.
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\item \label{rev2} Reverse the line and each bend.
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\item Return result.
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\end{enumerate}
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The current implementation is the most straightforward, but not optimal:
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reversing of lines and bends could be avoided by walking backwards the lines.
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In this case, steps \ref{rev1} and \ref{rev2} could be remove. That would save
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both memory and computation time.
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2021-05-19 22:57:47 +03:00
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The "quite small angle", as mentioned in the article, was arbitrarily chosen to
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$\smallAngle$.
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2021-05-19 22:57:46 +03:00
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\section{Self-line Crossing When Cutting a Bend}
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2021-05-19 22:57:46 +03:00
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\section{Attributes of a Single Bend}
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2021-05-19 22:57:46 +03:00
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\section{Shape of a Bend}
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2021-05-19 22:57:46 +03:00
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\section{The Context of a Bend: Isolated and Similar Bends}
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2021-05-19 22:57:46 +03:00
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\section{Elimination Operator}
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2021-05-19 22:57:46 +03:00
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\section{Combination Operator}
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2021-05-19 22:57:46 +03:00
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\section{Exaggeration Operator}
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2021-05-19 22:57:46 +03:00
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\chapter{Program Implementation}
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\chapter{Results of Experiments}
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2021-05-19 22:57:46 +03:00
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\chapter{Conclusions}
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\label{sec:conclusions}
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2021-05-19 22:57:46 +03:00
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\chapter{Related Work and future suggestions}
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\label{sec:related_work}
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\printbibliography
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\begin{appendices}
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2021-05-19 22:57:46 +03:00
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\chapter{Code listings}
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2021-05-19 22:57:46 +03:00
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2021-05-19 22:57:46 +03:00
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We strongly believe in the ability to reproduce the results is critical for any
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scientific work. To make it possible for this paper, all source files and
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2021-05-19 22:57:46 +03:00
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accompanying scripts have been attached to the PDF. To re-generate this
|
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document and its accompanying graphics, run this script (assuming name of
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2021-05-19 22:57:46 +03:00
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this document is {\tt mj-msc-full.pdf}):
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2021-05-19 22:57:46 +03:00
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2021-05-19 22:57:46 +03:00
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\inputminted[fontsize=\small]{bash}{extract-and-generate}
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2021-05-19 22:57:46 +03:00
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This was tested on Linux Debian 11 with upstream packages only.
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2021-05-19 22:57:46 +03:00
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\end{appendices}
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\end{document}
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