Merge pull request #10740 from ziglang/stage2-float-arithmetic

stage2: add more float arithmetic and f80 support
This commit is contained in:
Andrew Kelley
2022-02-06 22:41:43 -05:00
committed by GitHub
6 changed files with 240 additions and 77 deletions

View File

@@ -339,7 +339,7 @@ pub fn __addxf3(a: f80, b: f80) callconv(.C) f80 {
// If partial cancellation occurred, we need to left-shift the result
// and adjust the exponent:
if (a_int < int_bit << 3) {
const shift = @intCast(i32, @clz(u80, a_int)) - @intCast(i32, @clz(u80, int_bit << 3));
const shift = @intCast(i32, @clz(u80, a_int)) - @intCast(i32, @clz(u80, @as(u80, int_bit) << 3));
a_int <<= @intCast(u7, shift);
a_exp -= shift;
}

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@@ -2601,8 +2601,8 @@ fn varDecl(
var resolve_inferred_alloc: Zir.Inst.Ref = .none;
var opt_type_inst: Zir.Inst.Ref = .none;
if (var_decl.ast.type_node != 0) {
const type_inst = try typeExpr(gz, &init_scope.base, var_decl.ast.type_node);
if (type_node != 0) {
const type_inst = try typeExpr(gz, &init_scope.base, type_node);
opt_type_inst = type_inst;
if (align_inst == .none) {
init_scope.instructions_top = gz.instructions.items.len;
@@ -2683,7 +2683,7 @@ fn varDecl(
const src_inst = gz.instructions.items[src];
if (zir_tags[src_inst] == .store_to_block_ptr) {
if (zir_datas[src_inst].bin.lhs == init_scope.rl_ptr) {
if (var_decl.ast.type_node != 0) {
if (type_node != 0) {
zir_tags[src_inst] = .store;
} else {
zir_tags[src_inst] = .store_to_inferred_ptr;
@@ -8409,10 +8409,11 @@ fn nodeImpliesMoreThanOnePossibleValue(tree: *const Ast, start_node: Ast.Node.In
.c_ushort_type,
.comptime_float_type,
.comptime_int_type,
.f128_type,
.f16_type,
.f32_type,
.f64_type,
.f80_type,
.f128_type,
.i16_type,
.i32_type,
.i64_type,
@@ -8648,10 +8649,11 @@ fn nodeImpliesComptimeOnly(tree: *const Ast, start_node: Ast.Node.Index) bool {
.c_ulong_type,
.c_ulonglong_type,
.c_ushort_type,
.f128_type,
.f16_type,
.f32_type,
.f64_type,
.f80_type,
.f128_type,
.i16_type,
.i32_type,
.i64_type,

View File

@@ -8188,7 +8188,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatAdd(rhs_val, scalar_type, sema.arena),
try lhs_val.floatAdd(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = rhs_src, .air_tag = .add };
@@ -8281,7 +8281,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatSub(rhs_val, scalar_type, sema.arena),
try lhs_val.floatSub(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = rhs_src, .air_tag = .sub };
@@ -8397,7 +8397,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatDiv(rhs_val, scalar_type, sema.arena),
try lhs_val.floatDiv(rhs_val, scalar_type, sema.arena, target),
);
}
} else {
@@ -8472,7 +8472,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatDivTrunc(rhs_val, scalar_type, sema.arena),
try lhs_val.floatDivTrunc(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = rhs_src, .air_tag = .div_trunc };
@@ -8535,7 +8535,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatDivFloor(rhs_val, scalar_type, sema.arena),
try lhs_val.floatDivFloor(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = rhs_src, .air_tag = .div_floor };
@@ -8587,7 +8587,7 @@ fn analyzeArithmetic(
// TODO: emit compile error if there is a remainder
return sema.addConstant(
scalar_type,
try lhs_val.floatDiv(rhs_val, scalar_type, sema.arena),
try lhs_val.floatDiv(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = rhs_src, .air_tag = .div_exact };
@@ -8642,7 +8642,7 @@ fn analyzeArithmetic(
} else {
return sema.addConstant(
scalar_type,
try lhs_val.floatMul(rhs_val, scalar_type, sema.arena),
try lhs_val.floatMul(rhs_val, scalar_type, sema.arena, target),
);
}
} else break :rs .{ .src = lhs_src, .air_tag = .mul };
@@ -8798,7 +8798,7 @@ fn analyzeArithmetic(
}
return sema.addConstant(
scalar_type,
try lhs_val.floatRem(rhs_val, sema.arena),
try lhs_val.floatRem(rhs_val, scalar_type, sema.arena, target),
);
} else {
return sema.failWithModRemNegative(block, lhs_src, lhs_ty, rhs_ty);
@@ -8859,7 +8859,7 @@ fn analyzeArithmetic(
if (maybe_rhs_val) |rhs_val| {
return sema.addConstant(
scalar_type,
try lhs_val.floatRem(rhs_val, sema.arena),
try lhs_val.floatRem(rhs_val, scalar_type, sema.arena, target),
);
} else break :rs .{ .src = rhs_src, .air_tag = .rem };
} else break :rs .{ .src = lhs_src, .air_tag = .rem };
@@ -8916,7 +8916,7 @@ fn analyzeArithmetic(
if (maybe_rhs_val) |rhs_val| {
return sema.addConstant(
scalar_type,
try lhs_val.floatMod(rhs_val, sema.arena),
try lhs_val.floatMod(rhs_val, scalar_type, sema.arena, target),
);
} else break :rs .{ .src = rhs_src, .air_tag = .mod };
} else break :rs .{ .src = lhs_src, .air_tag = .mod };
@@ -14196,12 +14196,12 @@ fn coerce(
.Float, .ComptimeFloat => switch (inst_ty.zigTypeTag()) {
.ComptimeFloat => {
const val = try sema.resolveConstValue(block, inst_src, inst);
const result_val = try val.floatCast(sema.arena, dest_ty);
const result_val = try val.floatCast(sema.arena, dest_ty, target);
return try sema.addConstant(dest_ty, result_val);
},
.Float => {
if (try sema.resolveDefinedValue(block, inst_src, inst)) |val| {
const result_val = try val.floatCast(sema.arena, dest_ty);
const result_val = try val.floatCast(sema.arena, dest_ty, target);
if (!val.eql(result_val, dest_ty)) {
return sema.fail(
block,

View File

@@ -9432,11 +9432,14 @@ static void define_builtin_types(CodeGen *g) {
if (target_has_f80(g->zig_target)) {
entry->llvm_type = LLVMX86FP80Type();
} else {
// We use i128 here instead of x86_fp80 because on targets such as arm,
// LLVM will give "ERROR: Cannot select" for any instructions involving
// the x86_fp80 type.
entry->llvm_type = get_int_type(g, false, 128)->llvm_type;
}
entry->size_in_bits = 8 * 16;
entry->abi_size = 16;
entry->abi_align = 16;
entry->abi_size = 16; // matches LLVMABISizeOfType(LLVMX86FP80Type())
entry->abi_align = 16; // matches LLVMABIAlignmentOfType(LLVMX86FP80Type())
buf_init_from_str(&entry->name, "f80");
entry->data.floating.bit_count = 80;

View File

@@ -138,6 +138,7 @@ pub const Value = extern union {
float_16,
float_32,
float_64,
float_80,
float_128,
enum_literal,
/// A specific enum tag, indicated by the field index (declaration order).
@@ -295,6 +296,7 @@ pub const Value = extern union {
.float_16 => Payload.Float_16,
.float_32 => Payload.Float_32,
.float_64 => Payload.Float_64,
.float_80 => Payload.Float_80,
.float_128 => Payload.Float_128,
.@"error" => Payload.Error,
.inferred_alloc => Payload.InferredAlloc,
@@ -546,6 +548,7 @@ pub const Value = extern union {
.float_16 => return self.copyPayloadShallow(arena, Payload.Float_16),
.float_32 => return self.copyPayloadShallow(arena, Payload.Float_32),
.float_64 => return self.copyPayloadShallow(arena, Payload.Float_64),
.float_80 => return self.copyPayloadShallow(arena, Payload.Float_80),
.float_128 => return self.copyPayloadShallow(arena, Payload.Float_128),
.enum_literal => {
const payload = self.castTag(.enum_literal).?;
@@ -733,6 +736,7 @@ pub const Value = extern union {
.float_16 => return out_stream.print("{}", .{val.castTag(.float_16).?.data}),
.float_32 => return out_stream.print("{}", .{val.castTag(.float_32).?.data}),
.float_64 => return out_stream.print("{}", .{val.castTag(.float_64).?.data}),
.float_80 => return out_stream.print("{}", .{val.castTag(.float_80).?.data}),
.float_128 => return out_stream.print("{}", .{val.castTag(.float_128).?.data}),
.@"error" => return out_stream.print("error.{s}", .{val.castTag(.@"error").?.data.name}),
// TODO to print this it should be error{ Set, Items }!T(val), but we need the type for that
@@ -1029,6 +1033,11 @@ pub const Value = extern union {
}
pub fn writeToMemory(val: Value, ty: Type, target: Target, buffer: []u8) void {
if (val.isUndef()) {
const size = @intCast(usize, ty.abiSize(target));
std.mem.set(u8, buffer[0..size], 0xaa);
return;
}
switch (ty.zigTypeTag()) {
.Int => {
var bigint_buffer: BigIntSpace = undefined;
@@ -1064,6 +1073,14 @@ pub const Value = extern union {
buf_off += elem_size;
}
},
.Struct => {
const fields = ty.structFields().values();
const field_vals = val.castTag(.@"struct").?.data;
for (fields) |field, i| {
const off = @intCast(usize, ty.structFieldOffset(i, target));
writeToMemory(field_vals[i], field.ty, target, buffer[off..]);
}
},
else => @panic("TODO implement writeToMemory for more types"),
}
}
@@ -1083,6 +1100,7 @@ pub const Value = extern union {
16 => return Value.Tag.float_16.create(arena, floatReadFromMemory(f16, target, buffer)),
32 => return Value.Tag.float_32.create(arena, floatReadFromMemory(f32, target, buffer)),
64 => return Value.Tag.float_64.create(arena, floatReadFromMemory(f64, target, buffer)),
80 => return Value.Tag.float_80.create(arena, floatReadFromMemory(f80, target, buffer)),
128 => return Value.Tag.float_128.create(arena, floatReadFromMemory(f128, target, buffer)),
else => unreachable,
},
@@ -1100,6 +1118,12 @@ pub const Value = extern union {
}
fn floatReadFromMemory(comptime F: type, target: Target, buffer: []const u8) F {
if (F == f80) {
// TODO: use std.math.F80Repr?
const int = std.mem.readInt(u128, buffer[0..16], target.cpu.arch.endian());
// TODO shouldn't this be a bitcast from u80 to f80 instead of u128 to f80?
return @bitCast(F, int);
}
const Int = @Type(.{ .Int = .{
.signedness = .unsigned,
.bits = @typeInfo(F).Float.bits,
@@ -1114,12 +1138,23 @@ pub const Value = extern union {
.float_16 => @floatCast(T, val.castTag(.float_16).?.data),
.float_32 => @floatCast(T, val.castTag(.float_32).?.data),
.float_64 => @floatCast(T, val.castTag(.float_64).?.data),
.float_80 => @floatCast(T, val.castTag(.float_80).?.data),
.float_128 => @floatCast(T, val.castTag(.float_128).?.data),
.zero => 0,
.one => 1,
.int_u64 => @intToFloat(T, val.castTag(.int_u64).?.data),
.int_i64 => @intToFloat(T, val.castTag(.int_i64).?.data),
.int_u64 => {
if (T == f80) {
@panic("TODO we can't lower this properly on non-x86 llvm backend yet");
}
return @intToFloat(T, val.castTag(.int_u64).?.data);
},
.int_i64 => {
if (T == f80) {
@panic("TODO we can't lower this properly on non-x86 llvm backend yet");
}
return @intToFloat(T, val.castTag(.int_i64).?.data);
},
.int_big_positive => @floatCast(T, bigIntToFloat(val.castTag(.int_big_positive).?.data, true)),
.int_big_negative => @floatCast(T, bigIntToFloat(val.castTag(.int_big_negative).?.data, false)),
@@ -1367,14 +1402,13 @@ pub const Value = extern union {
/// Converts an integer or a float to a float. May result in a loss of information.
/// Caller can find out by equality checking the result against the operand.
pub fn floatCast(self: Value, arena: Allocator, dest_ty: Type) !Value {
switch (dest_ty.tag()) {
.f16 => return Value.Tag.float_16.create(arena, self.toFloat(f16)),
.f32 => return Value.Tag.float_32.create(arena, self.toFloat(f32)),
.f64 => return Value.Tag.float_64.create(arena, self.toFloat(f64)),
.f128, .comptime_float, .c_longdouble => {
return Value.Tag.float_128.create(arena, self.toFloat(f128));
},
pub fn floatCast(self: Value, arena: Allocator, dest_ty: Type, target: Target) !Value {
switch (dest_ty.floatBits(target)) {
16 => return Value.Tag.float_16.create(arena, self.toFloat(f16)),
32 => return Value.Tag.float_32.create(arena, self.toFloat(f32)),
64 => return Value.Tag.float_64.create(arena, self.toFloat(f64)),
80 => return Value.Tag.float_80.create(arena, self.toFloat(f80)),
128 => return Value.Tag.float_128.create(arena, self.toFloat(f128)),
else => unreachable,
}
}
@@ -1389,8 +1423,10 @@ pub const Value = extern union {
.float_16 => @rem(self.castTag(.float_16).?.data, 1) != 0,
.float_32 => @rem(self.castTag(.float_32).?.data, 1) != 0,
.float_64 => @rem(self.castTag(.float_64).?.data, 1) != 0,
// .float_128 => @rem(self.castTag(.float_128).?.data, 1) != 0,
.float_128 => @panic("TODO lld: error: undefined symbol: fmodl"),
//.float_80 => @rem(self.castTag(.float_80).?.data, 1) != 0,
.float_80 => @panic("TODO implement __remx in compiler-rt"),
//.float_128 => @rem(self.castTag(.float_128).?.data, 1) != 0,
.float_128 => @panic("TODO implement fmodl in compiler-rt"),
else => unreachable,
};
@@ -1408,6 +1444,7 @@ pub const Value = extern union {
.float_16 => self.castTag(.float_16).?.data == 0,
.float_32 => self.castTag(.float_32).?.data == 0,
.float_64 => self.castTag(.float_64).?.data == 0,
.float_80 => self.castTag(.float_80).?.data == 0,
.float_128 => self.castTag(.float_128).?.data == 0,
.int_big_positive => self.castTag(.int_big_positive).?.asBigInt().eqZero(),
@@ -1440,6 +1477,7 @@ pub const Value = extern union {
.float_16 => std.math.order(lhs.castTag(.float_16).?.data, 0),
.float_32 => std.math.order(lhs.castTag(.float_32).?.data, 0),
.float_64 => std.math.order(lhs.castTag(.float_64).?.data, 0),
.float_80 => std.math.order(lhs.castTag(.float_80).?.data, 0),
.float_128 => std.math.order(lhs.castTag(.float_128).?.data, 0),
else => unreachable,
@@ -1471,6 +1509,7 @@ pub const Value = extern union {
.float_16 => return std.math.order(lhs.castTag(.float_16).?.data, rhs.castTag(.float_16).?.data),
.float_32 => return std.math.order(lhs.castTag(.float_32).?.data, rhs.castTag(.float_32).?.data),
.float_64 => return std.math.order(lhs.castTag(.float_64).?.data, rhs.castTag(.float_64).?.data),
.float_80 => return std.math.order(lhs.castTag(.float_80).?.data, rhs.castTag(.float_80).?.data),
.float_128 => return std.math.order(lhs.castTag(.float_128).?.data, rhs.castTag(.float_128).?.data),
else => unreachable,
};
@@ -2139,6 +2178,7 @@ pub const Value = extern union {
.float_16,
.float_32,
.float_64,
.float_80,
.float_128,
=> true,
else => false,
@@ -2174,6 +2214,9 @@ pub const Value = extern union {
16 => return Value.Tag.float_16.create(arena, @intToFloat(f16, x)),
32 => return Value.Tag.float_32.create(arena, @intToFloat(f32, x)),
64 => return Value.Tag.float_64.create(arena, @intToFloat(f64, x)),
// We can't lower this properly on non-x86 llvm backends yet
//80 => return Value.Tag.float_80.create(arena, @intToFloat(f80, x)),
80 => @panic("TODO f80 intToFloat"),
128 => return Value.Tag.float_128.create(arena, @intToFloat(f128, x)),
else => unreachable,
}
@@ -2184,6 +2227,7 @@ pub const Value = extern union {
16 => return Value.Tag.float_16.create(arena, @floatCast(f16, float)),
32 => return Value.Tag.float_32.create(arena, @floatCast(f32, float)),
64 => return Value.Tag.float_64.create(arena, @floatCast(f64, float)),
80 => return Value.Tag.float_80.create(arena, @floatCast(f80, float)),
128 => return Value.Tag.float_128.create(arena, float),
else => unreachable,
}
@@ -2281,7 +2325,7 @@ pub const Value = extern union {
}
if (ty.isAnyFloat()) {
return floatAdd(lhs, rhs, ty, arena);
return floatAdd(lhs, rhs, ty, arena, target);
}
const overflow_result = try intAddWithOverflow(lhs, rhs, ty, arena, target);
@@ -2371,7 +2415,7 @@ pub const Value = extern union {
}
if (ty.isAnyFloat()) {
return floatSub(lhs, rhs, ty, arena);
return floatSub(lhs, rhs, ty, arena, target);
}
const overflow_result = try intSubWithOverflow(lhs, rhs, ty, arena, target);
@@ -2454,7 +2498,7 @@ pub const Value = extern union {
}
if (ty.isAnyFloat()) {
return floatMul(lhs, rhs, ty, arena);
return floatMul(lhs, rhs, ty, arena, target);
}
const overflow_result = try intMulWithOverflow(lhs, rhs, ty, arena, target);
@@ -2753,23 +2797,84 @@ pub const Value = extern union {
.float_16 => std.math.isNan(val.castTag(.float_16).?.data),
.float_32 => std.math.isNan(val.castTag(.float_32).?.data),
.float_64 => std.math.isNan(val.castTag(.float_64).?.data),
.float_80 => std.math.isNan(val.castTag(.float_80).?.data),
.float_128 => std.math.isNan(val.castTag(.float_128).?.data),
else => false,
};
}
pub fn floatRem(lhs: Value, rhs: Value, allocator: Allocator) !Value {
_ = lhs;
_ = rhs;
_ = allocator;
@panic("TODO implement Value.floatRem");
pub fn floatRem(lhs: Value, rhs: Value, float_type: Type, arena: Allocator, target: Target) !Value {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, @rem(lhs_val, rhs_val));
},
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, @rem(lhs_val, rhs_val));
},
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, @rem(lhs_val, rhs_val));
},
80 => {
if (true) {
@panic("TODO implement compiler_rt __remx");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, @rem(lhs_val, rhs_val));
},
128 => {
if (true) {
@panic("TODO implement compiler_rt fmodl");
}
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, @rem(lhs_val, rhs_val));
},
else => unreachable,
}
}
pub fn floatMod(lhs: Value, rhs: Value, allocator: Allocator) !Value {
_ = lhs;
_ = rhs;
_ = allocator;
@panic("TODO implement Value.floatMod");
pub fn floatMod(lhs: Value, rhs: Value, float_type: Type, arena: Allocator, target: Target) !Value {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, @mod(lhs_val, rhs_val));
},
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, @mod(lhs_val, rhs_val));
},
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, @mod(lhs_val, rhs_val));
},
80 => {
if (true) {
@panic("TODO implement compiler_rt __modx");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, @mod(lhs_val, rhs_val));
},
128 => {
if (true) {
@panic("TODO implement compiler_rt fmodl");
}
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, @mod(lhs_val, rhs_val));
},
else => unreachable,
}
}
pub fn intMul(lhs: Value, rhs: Value, allocator: Allocator) !Value {
@@ -2929,24 +3034,30 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, lhs_val + rhs_val);
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val + rhs_val);
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val + rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
80 => {
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, lhs_val + rhs_val);
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val + rhs_val);
@@ -2960,24 +3071,30 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, lhs_val - rhs_val);
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val - rhs_val);
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val - rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
80 => {
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, lhs_val - rhs_val);
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val - rhs_val);
@@ -2991,24 +3108,33 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, lhs_val / rhs_val);
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val / rhs_val);
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val / rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
80 => {
if (true) {
@panic("TODO implement compiler_rt __divxf3");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, lhs_val / rhs_val);
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val / rhs_val);
@@ -3022,24 +3148,33 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, @divFloor(lhs_val, rhs_val));
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, @divFloor(lhs_val, rhs_val));
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, @divFloor(lhs_val, rhs_val));
},
.f128, .comptime_float, .c_longdouble => {
80 => {
if (true) {
@panic("TODO implement compiler_rt __floorx");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, @divFloor(lhs_val, rhs_val));
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, @divFloor(lhs_val, rhs_val));
@@ -3053,24 +3188,33 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, @divTrunc(lhs_val, rhs_val));
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, @divTrunc(lhs_val, rhs_val));
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, @divTrunc(lhs_val, rhs_val));
},
.f128, .comptime_float, .c_longdouble => {
80 => {
if (true) {
@panic("TODO implement compiler_rt __truncx");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, @divTrunc(lhs_val, rhs_val));
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, @divTrunc(lhs_val, rhs_val));
@@ -3084,24 +3228,33 @@ pub const Value = extern union {
rhs: Value,
float_type: Type,
arena: Allocator,
target: Target,
) !Value {
switch (float_type.tag()) {
.f16 => {
switch (float_type.floatBits(target)) {
16 => {
const lhs_val = lhs.toFloat(f16);
const rhs_val = rhs.toFloat(f16);
return Value.Tag.float_16.create(arena, lhs_val * rhs_val);
},
.f32 => {
32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val * rhs_val);
},
.f64 => {
64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val * rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
80 => {
if (true) {
@panic("TODO implement compiler_rt __mulxf3");
}
const lhs_val = lhs.toFloat(f80);
const rhs_val = rhs.toFloat(f80);
return Value.Tag.float_80.create(arena, lhs_val * rhs_val);
},
128 => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val * rhs_val);
@@ -3250,6 +3403,13 @@ pub const Value = extern union {
data: f64,
};
pub const Float_80 = struct {
pub const base_tag = Tag.float_80;
base: Payload = .{ .tag = base_tag },
data: f80,
};
pub const Float_128 = struct {
pub const base_tag = Tag.float_128;

View File

@@ -768,8 +768,6 @@ test "shift left/right on u0 operand" {
}
test "comptime float rem int" {
if (builtin.zig_backend != .stage1) return error.SkipZigTest; // TODO
comptime {
var x = @as(f32, 1) % 2;
try expect(x == 1.0);