compiler-rt: add trunc functions for f80
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@@ -188,11 +188,14 @@ comptime {
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const __truncdfsf2 = @import("compiler_rt/truncXfYf2.zig").__truncdfsf2;
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@export(__truncdfsf2, .{ .name = "__truncdfsf2", .linkage = linkage });
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if (!long_double_is_f128) {
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// TODO implement these
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//const __trunctfxf2 = @import("compiler_rt/truncXfYf2.zig").__trunctfxf2;
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//@export(__trunctfxf2, .{ .name = "__trunctfxf2", .linkage = linkage });
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}
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const __truncxfhf2 = @import("compiler_rt/trunc_f80.zig").__truncxfhf2;
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@export(__truncxfhf2, .{ .name = "__truncxfhf2", .linkage = linkage });
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const __truncxfff2 = @import("compiler_rt/trunc_f80.zig").__truncxfff2;
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@export(__truncxfff2, .{ .name = "__truncxfff2", .linkage = linkage });
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const __truncxfdf2 = @import("compiler_rt/trunc_f80.zig").__truncxfdf2;
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@export(__truncxfdf2, .{ .name = "__truncxfdf2", .linkage = linkage });
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const __trunctfxf2 = @import("compiler_rt/trunc_f80.zig").__trunctfxf2;
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@export(__trunctfxf2, .{ .name = "__trunctfxf2", .linkage = linkage });
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if (builtin.zig_backend == .stage1) {
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switch (arch) {
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@@ -26,11 +26,6 @@ pub fn __trunctfdf2(a: f128) callconv(.C) f64 {
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return truncXfYf2(f64, f128, a);
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}
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pub fn __trunctfxf2(a: f128) callconv(.C) c_longdouble {
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_ = a;
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@panic("TODO implement");
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}
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pub fn __truncdfsf2(a: f64) callconv(.C) f32 {
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return truncXfYf2(f32, f64, a);
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}
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159
lib/std/special/compiler_rt/trunc_f80.zig
Normal file
159
lib/std/special/compiler_rt/trunc_f80.zig
Normal file
@@ -0,0 +1,159 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const native_arch = builtin.cpu.arch;
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// AArch64 is the only ABI (at the moment) to support f16 arguments without the
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// need for extending them to wider fp types.
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pub const F16T = if (native_arch.isAARCH64()) f16 else u16;
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pub fn __truncxfhf2(a: f80) callconv(.C) F16T {
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return @bitCast(F16T, trunc(f16, a));
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}
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pub fn __truncxfff2(a: f80) callconv(.C) f32 {
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return trunc(f32, a);
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}
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pub fn __truncxfdf2(a: f80) callconv(.C) f64 {
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return trunc(f64, a);
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}
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inline fn trunc(comptime dst_t: type, a: f80) dst_t {
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@setRuntimeSafety(builtin.is_test);
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const dst_rep_t = std.meta.Int(.unsigned, @typeInfo(dst_t).Float.bits);
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const src_sig_bits = std.math.floatMantissaBits(f80) - 1; // -1 for the integer bit
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const dst_sig_bits = std.math.floatMantissaBits(dst_t);
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const src_exp_bias = 16383;
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const round_mask = (1 << (src_sig_bits - dst_sig_bits)) - 1;
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const halfway = 1 << (src_sig_bits - dst_sig_bits - 1);
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const dst_bits = @typeInfo(dst_t).Float.bits;
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const dst_exp_bits = dst_bits - dst_sig_bits - 1;
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const dst_inf_exp = (1 << dst_exp_bits) - 1;
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const dst_exp_bias = dst_inf_exp >> 1;
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const underflow = src_exp_bias + 1 - dst_exp_bias;
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const overflow = src_exp_bias + dst_inf_exp - dst_exp_bias;
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const dst_qnan = 1 << (dst_sig_bits - 1);
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const dst_nan_mask = dst_qnan - 1;
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// Break a into a sign and representation of the absolute value
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var a_rep = @ptrCast(*const std.math.F80Repr, &a).*;
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const sign = a_rep.exp & 0x8000;
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a_rep.exp &= 0x7FFF;
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a_rep.fraction &= 0x7FFFFFFFFFFFFFFF;
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var abs_result: dst_rep_t = undefined;
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if (a_rep.exp -% underflow < a_rep.exp -% overflow) {
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// The exponent of a is within the range of normal numbers in the
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// destination format. We can convert by simply right-shifting with
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// rounding and adjusting the exponent.
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abs_result = @as(dst_rep_t, a_rep.exp) << dst_sig_bits;
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abs_result |= @truncate(dst_rep_t, a_rep.fraction >> (src_sig_bits - dst_sig_bits));
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abs_result -%= @as(dst_rep_t, src_exp_bias - dst_exp_bias) << dst_sig_bits;
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const round_bits = a_rep.fraction & round_mask;
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if (round_bits > halfway) {
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// Round to nearest
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abs_result += 1;
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} else if (round_bits == halfway) {
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// Ties to even
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abs_result += abs_result & 1;
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}
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} else if (a_rep.exp == 0x7FFF and a_rep.fraction != 0) {
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// a is NaN.
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// Conjure the result by beginning with infinity, setting the qNaN
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// bit and inserting the (truncated) trailing NaN field.
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abs_result = @intCast(dst_rep_t, dst_inf_exp) << dst_sig_bits;
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abs_result |= dst_qnan;
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abs_result |= @intCast(dst_rep_t, (a_rep.fraction >> (src_sig_bits - dst_sig_bits)) & dst_nan_mask);
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} else if (a_rep.exp >= overflow) {
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// a overflows to infinity.
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abs_result = @intCast(dst_rep_t, dst_inf_exp) << dst_sig_bits;
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} else {
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// a underflows on conversion to the destination type or is an exact
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// zero. The result may be a denormal or zero. Extract the exponent
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// to get the shift amount for the denormalization.
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const shift = src_exp_bias - dst_exp_bias - a_rep.exp;
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// Right shift by the denormalization amount with sticky.
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if (shift > src_sig_bits) {
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abs_result = 0;
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} else {
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const sticky = @boolToInt(a_rep.fraction << @intCast(u6, shift) != 0);
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const denormalized_significand = a_rep.fraction >> @intCast(u6, shift) | sticky;
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abs_result = @intCast(dst_rep_t, denormalized_significand >> (src_sig_bits - dst_sig_bits));
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const round_bits = denormalized_significand & round_mask;
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if (round_bits > halfway) {
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// Round to nearest
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abs_result += 1;
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} else if (round_bits == halfway) {
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// Ties to even
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abs_result += abs_result & 1;
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}
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}
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}
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const result align(@alignOf(dst_t)) = abs_result | @as(dst_rep_t, sign) << dst_bits - 16;
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return @bitCast(dst_t, result);
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}
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pub fn __trunctfxf2(a: f128) callconv(.C) f80 {
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const src_sig_bits = std.math.floatMantissaBits(f128);
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const dst_sig_bits = std.math.floatMantissaBits(f80) - 1; // -1 for the integer bit
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// Various constants whose values follow from the type parameters.
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// Any reasonable optimizer will fold and propagate all of these.
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const src_bits = @typeInfo(f128).Float.bits;
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const src_exp_bits = src_bits - src_sig_bits - 1;
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const src_inf_exp = 0x7FFF;
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const src_inf = src_inf_exp << src_sig_bits;
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const src_sign_mask = 1 << (src_sig_bits + src_exp_bits);
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const src_abs_mask = src_sign_mask - 1;
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const round_mask = (1 << (src_sig_bits - dst_sig_bits)) - 1;
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const halfway = 1 << (src_sig_bits - dst_sig_bits - 1);
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const src_qnan = 1 << (src_sig_bits - 1);
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const src_nan_mask = src_qnan - 1;
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// Break a into a sign and representation of the absolute value
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const a_rep = @bitCast(u128, a);
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const a_abs = a_rep & src_abs_mask;
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const sign: u16 = if (a_rep & src_sign_mask != 0) 0x8000 else 0;
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var res: std.math.F80Repr align(16) = undefined;
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if (a_abs > src_inf) {
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// a is NaN.
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// Conjure the result by beginning with infinity, setting the qNaN
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// bit and inserting the (truncated) trailing NaN field.
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res.exp = 0x7fff;
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res.fraction = 0x8000000000000000;
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res.fraction |= @truncate(u64, (a_abs & src_qnan) << (src_sig_bits - dst_sig_bits));
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res.fraction |= @truncate(u64, (a_abs & src_nan_mask) << (src_sig_bits - dst_sig_bits));
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} else {
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// The exponent of a is within the range of normal numbers in the
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// destination format. We can convert by simply right-shifting with
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// rounding and adjusting the exponent.
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res.fraction = @truncate(u64, a_abs >> (src_sig_bits - dst_sig_bits));
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res.exp = @truncate(u16, a_abs >> src_sig_bits);
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const round_bits = a_abs & round_mask;
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if (round_bits > halfway) {
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// Round to nearest
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const exp = @addWithOverflow(u64, res.fraction, 1, &res.fraction);
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res.exp += @boolToInt(exp);
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} else if (round_bits == halfway) {
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// Ties to even
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const exp = @addWithOverflow(u64, res.fraction, res.fraction & 1, &res.fraction);
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res.exp += @boolToInt(exp);
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}
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}
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res.exp |= sign;
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return @ptrCast(*const f80, &res).*;
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}
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