commit 88110139fefb844ff774ba71614139286cf8da99 (tree)
parent 4025af9c05f7392acb96b6085c541c6887e8b8fe
Author: Andrew Kelley <andrew@ziglang.org>
Date: Fri, 19 Dec 2025 15:57:53 -0800
std.Io.Threaded: fix NetBSD compilation
Diffstat:
1 file changed, 425 insertions(+), 42 deletions(-)
diff --git a/lib/std/Io/Threaded.zig b/lib/std/Io/Threaded.zig
@@ -360,7 +360,11 @@ const Thread = struct {
else => unreachable,
};
},
- else => @compileError("unimplemented: futexWait"),
+ else => if (std.Thread.use_pthreads) {
+ return pthreads_futex.wait(ptr, expect, timeout_ns);
+ } else {
+ @compileError("unimplemented: futexWait");
+ },
}
}
@@ -436,7 +440,11 @@ const Thread = struct {
else => unreachable, // deadlock due to operating system bug
}
},
- else => @compileError("unimplemented: futexWake"),
+ else => if (std.Thread.use_pthreads) {
+ return pthreads_futex.wake(ptr, max_waiters);
+ } else {
+ @compileError("unimplemented: futexWake");
+ },
}
}
};
@@ -4025,9 +4033,7 @@ fn fileRealPathPosix(userdata: ?*anyopaque, file: File, out_buffer: []u8) File.R
fn realPathPosix(current_thread: *Thread, fd: posix.fd_t, out_buffer: []u8) File.RealPathError!usize {
switch (native_os) {
- .driverkit, .ios, .maccatalyst, .macos, .tvos, .visionos, .watchos => {
- // On macOS, we can use F.GETPATH fcntl command to query the OS for
- // the path to the file descriptor.
+ .netbsd, .dragonfly, .driverkit, .ios, .maccatalyst, .macos, .tvos, .visionos, .watchos => {
var sufficient_buffer: [posix.PATH_MAX]u8 = undefined;
@memset(&sufficient_buffer, 0);
try current_thread.beginSyscall();
@@ -4045,9 +4051,12 @@ fn realPathPosix(current_thread: *Thread, fd: posix.fd_t, out_buffer: []u8) File
else => |e| {
current_thread.endSyscall();
switch (e) {
+ .ACCES => return error.AccessDenied,
.BADF => return error.FileNotFound,
- .NOSPC => return error.NameTooLong,
.NOENT => return error.FileNotFound,
+ .NOMEM => return error.SystemResources,
+ .NOSPC => return error.NameTooLong,
+ .RANGE => return error.NameTooLong,
else => |err| return posix.unexpectedErrno(err),
}
},
@@ -4095,11 +4104,11 @@ fn realPathPosix(current_thread: *Thread, fd: posix.fd_t, out_buffer: []u8) File
}
},
.freebsd => {
- var kfile: std.c.kinfo_file = undefined;
- kfile.structsize = std.c.KINFO_FILE_SIZE;
+ var k_file: std.c.kinfo_file = undefined;
+ k_file.structsize = std.c.KINFO_FILE_SIZE;
try current_thread.beginSyscall();
while (true) {
- switch (posix.errno(std.c.fcntl(fd, std.c.F.KINFO, @intFromPtr(&kfile)))) {
+ switch (posix.errno(std.c.fcntl(fd, std.c.F.KINFO, @intFromPtr(&k_file)))) {
.SUCCESS => {
current_thread.endSyscall();
break;
@@ -4118,39 +4127,10 @@ fn realPathPosix(current_thread: *Thread, fd: posix.fd_t, out_buffer: []u8) File
},
}
}
- const len = std.mem.indexOfScalar(u8, &kfile.path, 0) orelse kfile.path.len;
+ const len = std.mem.indexOfScalar(u8, &k_file.path, 0) orelse k_file.path.len;
if (len == 0) return error.NameTooLong;
return len;
},
- .netbsd, .dragonfly => {
- @memset(out_buffer[0..Dir.max_path_bytes], 0);
- try current_thread.beginSyscall();
- while (true) {
- switch (posix.errno(std.c.fcntl(fd, posix.F.GETPATH, out_buffer))) {
- .SUCCESS => {
- current_thread.endSyscall();
- break;
- },
- .INTR => {
- try current_thread.checkCancel();
- continue;
- },
- .CANCELED => return current_thread.endSyscallCanceled(),
- else => |e| {
- current_thread.endSyscall();
- switch (e) {
- .ACCES => return error.AccessDenied,
- .BADF => return error.FileNotFound,
- .NOENT => return error.FileNotFound,
- .NOMEM => return error.SystemResources,
- .RANGE => return error.NameTooLong,
- else => |err| return posix.unexpectedErrno(err),
- }
- },
- }
- }
- return std.mem.indexOfScalar(u8, &out_buffer, 0) orelse out_buffer.len;
- },
else => return error.OperationUnsupported,
}
comptime unreachable;
@@ -7049,11 +7029,32 @@ fn processExecutablePath(userdata: ?*anyopaque, out_buffer: []u8) std.process.Ex
},
.netbsd => {
const current_thread = Thread.getCurrent(t);
- try current_thread.checkCancel();
var mib = [4]c_int{ posix.CTL.KERN, posix.KERN.PROC_ARGS, -1, posix.KERN.PROC_PATHNAME };
var out_len: usize = out_buffer.len;
- try posix.sysctl(&mib, out_buffer.ptr, &out_len, null, 0);
- return out_len;
+ try current_thread.beginSyscall();
+ while (true) {
+ switch (posix.errno(posix.system.sysctl(&mib, mib.len, out_buffer.ptr, &out_len, null, 0))) {
+ .SUCCESS => {
+ current_thread.endSyscall();
+ return out_len;
+ },
+ .INTR => {
+ try current_thread.checkCancel();
+ continue;
+ },
+ .CANCELED => return current_thread.endSyscallCanceled(),
+ else => |e| {
+ current_thread.endSyscall();
+ switch (e) {
+ .FAULT => |err| return errnoBug(err),
+ .PERM => return error.PermissionDenied,
+ .NOMEM => return error.SystemResources,
+ .NOENT => |err| return errnoBug(err),
+ else => |err| return posix.unexpectedErrno(err),
+ }
+ },
+ }
+ }
},
.openbsd, .haiku => {
// OpenBSD doesn't support getting the path of a running process, so try to guess it
@@ -11320,6 +11321,388 @@ fn initializeWsa(t: *Threaded) error{ NetworkDown, Canceled }!void {
fn doNothingSignalHandler(_: posix.SIG) callconv(.c) void {}
+const pthreads_futex = struct {
+ const c = std.c;
+ const atomic = std.atomic;
+
+ const Event = struct {
+ cond: c.pthread_cond_t,
+ mutex: c.pthread_mutex_t,
+ state: enum { empty, waiting, notified },
+
+ fn init(self: *Event) void {
+ // Use static init instead of pthread_cond/mutex_init() since this is generally faster.
+ self.cond = .{};
+ self.mutex = .{};
+ self.state = .empty;
+ }
+
+ fn deinit(self: *Event) void {
+ // Some platforms reportedly give EINVAL for statically initialized pthread types.
+ const rc = c.pthread_cond_destroy(&self.cond);
+ assert(rc == .SUCCESS or rc == .INVAL);
+
+ const rm = c.pthread_mutex_destroy(&self.mutex);
+ assert(rm == .SUCCESS or rm == .INVAL);
+
+ self.* = undefined;
+ }
+
+ fn wait(self: *Event, timeout: ?u64) error{Timeout}!void {
+ assert(c.pthread_mutex_lock(&self.mutex) == .SUCCESS);
+ defer assert(c.pthread_mutex_unlock(&self.mutex) == .SUCCESS);
+
+ // Early return if the event was already set.
+ if (self.state == .notified) {
+ return;
+ }
+
+ // Compute the absolute timeout if one was specified.
+ // POSIX requires that REALTIME is used by default for the pthread timedwait functions.
+ // This can be changed with pthread_condattr_setclock, but it's an extension and may not be available everywhere.
+ var ts: c.timespec = undefined;
+ if (timeout) |timeout_ns| {
+ ts = std.posix.clock_gettime(c.CLOCK.REALTIME) catch unreachable;
+ ts.sec +|= @as(@TypeOf(ts.sec), @intCast(timeout_ns / std.time.ns_per_s));
+ ts.nsec += @as(@TypeOf(ts.nsec), @intCast(timeout_ns % std.time.ns_per_s));
+
+ if (ts.nsec >= std.time.ns_per_s) {
+ ts.sec +|= 1;
+ ts.nsec -= std.time.ns_per_s;
+ }
+ }
+
+ // Start waiting on the event - there can be only one thread waiting.
+ assert(self.state == .empty);
+ self.state = .waiting;
+
+ while (true) {
+ // Block using either pthread_cond_wait or pthread_cond_timewait if there's an absolute timeout.
+ const rc = blk: {
+ if (timeout == null) break :blk c.pthread_cond_wait(&self.cond, &self.mutex);
+ break :blk c.pthread_cond_timedwait(&self.cond, &self.mutex, &ts);
+ };
+
+ // After waking up, check if the event was set.
+ if (self.state == .notified) {
+ return;
+ }
+
+ assert(self.state == .waiting);
+ switch (rc) {
+ .SUCCESS => {},
+ .TIMEDOUT => {
+ // If timed out, reset the event to avoid the set() thread doing an unnecessary signal().
+ self.state = .empty;
+ return error.Timeout;
+ },
+ .INVAL => unreachable, // cond, mutex, and potentially ts should all be valid
+ .PERM => unreachable, // mutex is locked when cond_*wait() functions are called
+ else => unreachable,
+ }
+ }
+ }
+
+ fn set(self: *Event) void {
+ assert(c.pthread_mutex_lock(&self.mutex) == .SUCCESS);
+ defer assert(c.pthread_mutex_unlock(&self.mutex) == .SUCCESS);
+
+ // Make sure that multiple calls to set() were not done on the same Event.
+ const old_state = self.state;
+ assert(old_state != .notified);
+
+ // Mark the event as set and wake up the waiting thread if there was one.
+ // This must be done while the mutex as the wait() thread could deallocate
+ // the condition variable once it observes the new state, potentially causing a UAF if done unlocked.
+ self.state = .notified;
+ if (old_state == .waiting) {
+ assert(c.pthread_cond_signal(&self.cond) == .SUCCESS);
+ }
+ }
+ };
+
+ const Treap = std.Treap(usize, std.math.order);
+ const Waiter = struct {
+ node: Treap.Node,
+ prev: ?*Waiter,
+ next: ?*Waiter,
+ tail: ?*Waiter,
+ is_queued: bool,
+ event: Event,
+ };
+
+ // An unordered set of Waiters
+ const WaitList = struct {
+ top: ?*Waiter = null,
+ len: usize = 0,
+
+ fn push(self: *WaitList, waiter: *Waiter) void {
+ waiter.next = self.top;
+ self.top = waiter;
+ self.len += 1;
+ }
+
+ fn pop(self: *WaitList) ?*Waiter {
+ const waiter = self.top orelse return null;
+ self.top = waiter.next;
+ self.len -= 1;
+ return waiter;
+ }
+ };
+
+ const WaitQueue = struct {
+ fn insert(treap: *Treap, address: usize, waiter: *Waiter) void {
+ // prepare the waiter to be inserted.
+ waiter.next = null;
+ waiter.is_queued = true;
+
+ // Find the wait queue entry associated with the address.
+ // If there isn't a wait queue on the address, this waiter creates the queue.
+ var entry = treap.getEntryFor(address);
+ const entry_node = entry.node orelse {
+ waiter.prev = null;
+ waiter.tail = waiter;
+ entry.set(&waiter.node);
+ return;
+ };
+
+ // There's a wait queue on the address; get the queue head and tail.
+ const head: *Waiter = @fieldParentPtr("node", entry_node);
+ const tail = head.tail orelse unreachable;
+
+ // Push the waiter to the tail by replacing it and linking to the previous tail.
+ head.tail = waiter;
+ tail.next = waiter;
+ waiter.prev = tail;
+ }
+
+ fn remove(treap: *Treap, address: usize, max_waiters: usize) WaitList {
+ // Find the wait queue associated with this address and get the head/tail if any.
+ var entry = treap.getEntryFor(address);
+ var queue_head: ?*Waiter = if (entry.node) |node| @fieldParentPtr("node", node) else null;
+ const queue_tail = if (queue_head) |head| head.tail else null;
+
+ // Once we're done updating the head, fix it's tail pointer and update the treap's queue head as well.
+ defer entry.set(blk: {
+ const new_head = queue_head orelse break :blk null;
+ new_head.tail = queue_tail;
+ break :blk &new_head.node;
+ });
+
+ var removed = WaitList{};
+ while (removed.len < max_waiters) {
+ // dequeue and collect waiters from their wait queue.
+ const waiter = queue_head orelse break;
+ queue_head = waiter.next;
+ removed.push(waiter);
+
+ // When dequeueing, we must mark is_queued as false.
+ // This ensures that a waiter which calls tryRemove() returns false.
+ assert(waiter.is_queued);
+ waiter.is_queued = false;
+ }
+
+ return removed;
+ }
+
+ fn tryRemove(treap: *Treap, address: usize, waiter: *Waiter) bool {
+ if (!waiter.is_queued) {
+ return false;
+ }
+
+ queue_remove: {
+ // Find the wait queue associated with the address.
+ var entry = blk: {
+ // A waiter without a previous link means it's the queue head that's in the treap so we can avoid lookup.
+ if (waiter.prev == null) {
+ assert(waiter.node.key == address);
+ break :blk treap.getEntryForExisting(&waiter.node);
+ }
+ break :blk treap.getEntryFor(address);
+ };
+
+ // The queue head and tail must exist if we're removing a queued waiter.
+ const head: *Waiter = @fieldParentPtr("node", entry.node orelse unreachable);
+ const tail = head.tail orelse unreachable;
+
+ // A waiter with a previous link is never the head of the queue.
+ if (waiter.prev) |prev| {
+ assert(waiter != head);
+ prev.next = waiter.next;
+
+ // A waiter with both a previous and next link is in the middle.
+ // We only need to update the surrounding waiter's links to remove it.
+ if (waiter.next) |next| {
+ assert(waiter != tail);
+ next.prev = waiter.prev;
+ break :queue_remove;
+ }
+
+ // A waiter with a previous but no next link means it's the tail of the queue.
+ // In that case, we need to update the head's tail reference.
+ assert(waiter == tail);
+ head.tail = waiter.prev;
+ break :queue_remove;
+ }
+
+ // A waiter with no previous link means it's the queue head of queue.
+ // We must replace (or remove) the head waiter reference in the treap.
+ assert(waiter == head);
+ entry.set(blk: {
+ const new_head = waiter.next orelse break :blk null;
+ new_head.tail = head.tail;
+ break :blk &new_head.node;
+ });
+ }
+
+ // Mark the waiter as successfully removed.
+ waiter.is_queued = false;
+ return true;
+ }
+ };
+
+ const Bucket = struct {
+ mutex: c.pthread_mutex_t align(atomic.cache_line) = .{},
+ pending: atomic.Value(usize) = atomic.Value(usize).init(0),
+ treap: Treap = .{},
+
+ // Global array of buckets that addresses map to.
+ // Bucket array size is pretty much arbitrary here, but it must be a power of two for fibonacci hashing.
+ var buckets = [_]Bucket{.{}} ** @bitSizeOf(usize);
+
+ // https://github.com/Amanieu/parking_lot/blob/1cf12744d097233316afa6c8b7d37389e4211756/core/src/parking_lot.rs#L343-L353
+ fn from(address: usize) *Bucket {
+ // The upper `@bitSizeOf(usize)` bits of the fibonacci golden ratio.
+ // Hashing this via (h * k) >> (64 - b) where k=golden-ration and b=bitsize-of-array
+ // evenly lays out h=hash values over the bit range even when the hash has poor entropy (identity-hash for pointers).
+ const max_multiplier_bits = @bitSizeOf(usize);
+ const fibonacci_multiplier = 0x9E3779B97F4A7C15 >> (64 - max_multiplier_bits);
+
+ const max_bucket_bits = @ctz(buckets.len);
+ comptime assert(std.math.isPowerOfTwo(buckets.len));
+
+ const index = (address *% fibonacci_multiplier) >> (max_multiplier_bits - max_bucket_bits);
+ return &buckets[index];
+ }
+ };
+
+ const Address = struct {
+ fn from(ptr: *const u32) usize {
+ // Get the alignment of the pointer.
+ const alignment = @alignOf(atomic.Value(u32));
+ comptime assert(std.math.isPowerOfTwo(alignment));
+
+ // Make sure the pointer is aligned,
+ // then cut off the zero bits from the alignment to get the unique address.
+ const addr = @intFromPtr(ptr);
+ assert(addr & (alignment - 1) == 0);
+ return addr >> @ctz(@as(usize, alignment));
+ }
+ };
+
+ fn wait(ptr: *const u32, expect: u32, timeout: ?u64) error{Timeout}!void {
+ const address = Address.from(ptr);
+ const bucket = Bucket.from(address);
+
+ // Announce that there's a waiter in the bucket before checking the ptr/expect condition.
+ // If the announcement is reordered after the ptr check, the waiter could deadlock:
+ //
+ // - T1: checks ptr == expect which is true
+ // - T2: updates ptr to != expect
+ // - T2: does Futex.wake(), sees no pending waiters, exits
+ // - T1: bumps pending waiters (was reordered after the ptr == expect check)
+ // - T1: goes to sleep and misses both the ptr change and T2's wake up
+ //
+ // acquire barrier to ensure the announcement happens before the ptr check below.
+ var pending = bucket.pending.fetchAdd(1, .acquire);
+ assert(pending < std.math.maxInt(usize));
+
+ // If the wait gets canceled, remove the pending count we previously added.
+ // This is done outside the mutex lock to keep the critical section short in case of contention.
+ var canceled = false;
+ defer if (canceled) {
+ pending = bucket.pending.fetchSub(1, .monotonic);
+ assert(pending > 0);
+ };
+
+ var waiter: Waiter = undefined;
+ {
+ assert(c.pthread_mutex_lock(&bucket.mutex) == .SUCCESS);
+ defer assert(c.pthread_mutex_unlock(&bucket.mutex) == .SUCCESS);
+
+ canceled = @atomicLoad(u32, ptr, .monotonic) != expect;
+ if (canceled) {
+ return;
+ }
+
+ waiter.event.init();
+ WaitQueue.insert(&bucket.treap, address, &waiter);
+ }
+
+ defer {
+ assert(!waiter.is_queued);
+ waiter.event.deinit();
+ }
+
+ waiter.event.wait(timeout) catch {
+ // If we fail to cancel after a timeout, it means a wake() thread dequeued us and will wake us up.
+ // We must wait until the event is set as that's a signal that the wake() thread won't access the waiter memory anymore.
+ // If we return early without waiting, the waiter on the stack would be invalidated and the wake() thread risks a UAF.
+ defer if (!canceled) waiter.event.wait(null) catch unreachable;
+
+ assert(c.pthread_mutex_lock(&bucket.mutex) == .SUCCESS);
+ defer assert(c.pthread_mutex_unlock(&bucket.mutex) == .SUCCESS);
+
+ canceled = WaitQueue.tryRemove(&bucket.treap, address, &waiter);
+ if (canceled) {
+ return error.Timeout;
+ }
+ };
+ }
+
+ fn wake(ptr: *const u32, max_waiters: u32) void {
+ const address = Address.from(ptr);
+ const bucket = Bucket.from(address);
+
+ // Quick check if there's even anything to wake up.
+ // The change to the ptr's value must happen before we check for pending waiters.
+ // If not, the wake() thread could miss a sleeping waiter and have it deadlock:
+ //
+ // - T2: p = has pending waiters (reordered before the ptr update)
+ // - T1: bump pending waiters
+ // - T1: if ptr == expected: sleep()
+ // - T2: update ptr != expected
+ // - T2: p is false from earlier so doesn't wake (T1 missed ptr update and T2 missed T1 sleeping)
+ //
+ // What we really want here is a Release load, but that doesn't exist under the C11 memory model.
+ // We could instead do `bucket.pending.fetchAdd(0, Release) == 0` which achieves effectively the same thing,
+ // LLVM lowers the fetchAdd(0, .release) into an mfence+load which avoids gaining ownership of the cache-line.
+ if (bucket.pending.fetchAdd(0, .release) == 0) {
+ return;
+ }
+
+ // Keep a list of all the waiters notified and wake then up outside the mutex critical section.
+ var notified = WaitList{};
+ defer if (notified.len > 0) {
+ const pending = bucket.pending.fetchSub(notified.len, .monotonic);
+ assert(pending >= notified.len);
+
+ while (notified.pop()) |waiter| {
+ assert(!waiter.is_queued);
+ waiter.event.set();
+ }
+ };
+
+ assert(c.pthread_mutex_lock(&bucket.mutex) == .SUCCESS);
+ defer assert(c.pthread_mutex_unlock(&bucket.mutex) == .SUCCESS);
+
+ // Another pending check again to avoid the WaitQueue lookup if not necessary.
+ if (bucket.pending.load(.monotonic) > 0) {
+ notified = WaitQueue.remove(&bucket.treap, address, max_waiters);
+ }
+ }
+};
+
test {
_ = @import("Threaded/test.zig");
}