commit a5cc5f7854b87f3daaff790deb6dec72b329f432 (tree)
parent 175adc0bd738c2e3a55bb71c6a53dcc920c203ba
Author: Matthew Borkowski <matthew.h.borkowski@gmail.com>
Date: Sun, 28 Mar 2021 09:49:10 -0400
Fix typo in Pcg.zig's fill function
When filling the last (len % 4) bytes of a buffer, the random number n was only being shifted right by 4 bits for each byte instead of 8. A random u16, for example, would always have its middle two nybbles be equal when generated this way. For comparison, Isaac64.zig, Sfc64.zig, and Xoroshiro128.zig all correctly shift right by 8 bits for each of the last bytes in their nearly identical fill functions.
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lib/std/rand/Pcg.zig b/lib/std/rand/Pcg.zig
@@ -75,7 +75,7 @@ fn fill(r: *Random, buf: []u8) void {
var n = self.next();
while (i < buf.len) : (i += 1) {
buf[i] = @truncate(u8, n);
- n >>= 4;
+ n >>= 8;
}
}
}