std.hash.int: better handle odd bit sizes
Uses the non rational solution of a quadratic, I made it work up to 256 bits, added Mathematica code in case anyone wants to verify the magic constant. integers between sizes 3...15 were affected by fatal bias, it is best to make them pass through the generic solution. Thanks to RetroDev256 & Andrew feedback.
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Andrew Kelley
parent
d09fd249c0
commit
ae6c24b490
129
lib/std/hash.zig
129
lib/std/hash.zig
@@ -37,78 +37,83 @@ pub const XxHash3 = xxhash.XxHash3;
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pub const XxHash64 = xxhash.XxHash64;
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pub const XxHash32 = xxhash.XxHash32;
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/// Deprecated in favor of `int`.
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pub fn uint32(input: u32) u32 {
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return int(input);
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/// Easy & fast hash function for integer types
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pub fn int(input: anytype) @TypeOf(input) {
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// This function is only intended for integer types
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const info = @typeInfo(@TypeOf(input)).int;
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const bits = info.bits;
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// Convert input to unsigned integer (easier to deal with)
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const Uint = @Type(.{ .int = .{ .bits = bits, .signedness = .unsigned } });
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const u_input: Uint = @bitCast(input);
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if (bits > 256) @compileError("bit widths > 256 are unsupported, use std.hash.autoHash functionality.");
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// For bit widths that don't have a dedicated function, use a heuristic
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// construction with a multiplier suited to diffusion -
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// a mod 2^bits where a^2 - 46 * a + 1 = 0 mod 2^(bits + 4),
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// on Mathematica: bits = 256; BaseForm[Solve[1 - 46 a + a^2 == 0, a, Modulus -> 2^(bits + 4)][[-1]][[1]][[2]], 16]
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const mult: Uint = @truncate(0xfac2e27ed2036860a062b5f264d80a512b00aa459b448bf1eca24d41c96f59e5b);
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// The bit width of the input integer determines how to hash it
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const output = switch (bits) {
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0...2 => u_input *% mult,
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16 => uint16(u_input),
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32 => uint32(u_input),
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64 => uint64(u_input),
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else => blk: {
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var x: Uint = u_input;
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inline for (0..4) |_| {
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x ^= x >> (bits / 2);
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x *%= mult;
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}
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break :blk x;
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},
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};
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return @bitCast(output);
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}
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/// Applies a bit-mangling transformation to an unsigned integer type `T`.
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/// Optimized per type: for `u16` and `u32`, Skeeto's xorshift-multiply; for `u64`, Maiga's mx3.
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/// Falls back on an avalanche pattern for other integer types, ensuring high entropy.
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pub fn int(input: anytype) @TypeOf(input) {
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const info = @typeInfo(@TypeOf(input)).int;
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if (info.signedness == .signed) {
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const Unsigned = @Type(.{ .int = .{ .signedness = .unsigned, .bits = info.bits } });
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const casted: Unsigned = @bitCast(input);
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return @bitCast(int(casted));
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} else if (info.bits < 4) {
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return @truncate(int(@as(u4, input)));
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}
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var x = input;
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switch (info.bits) {
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16 => {
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// https://github.com/skeeto/hash-prospector
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// 3-round xorshift-multiply (-Xn3)
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// bias = 0.0045976709018820602
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x = (x ^ (x >> 7)) *% 0x2993;
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x = (x ^ (x >> 5)) *% 0xe877;
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x = (x ^ (x >> 9)) *% 0x0235;
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x = x ^ (x >> 10);
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},
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32 => {
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// https://github.com/skeeto/hash-prospector
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x = (x ^ (x >> 17)) *% 0xed5ad4bb;
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x = (x ^ (x >> 11)) *% 0xac4c1b51;
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x = (x ^ (x >> 15)) *% 0x31848bab;
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x = x ^ (x >> 14);
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},
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64 => {
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// https://github.com/jonmaiga/mx3
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// https://github.com/jonmaiga/mx3/blob/48924ee743d724aea2cafd2b4249ef8df57fa8b9/mx3.h#L17
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const c = 0xbea225f9eb34556d;
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x = (x ^ (x >> 32)) *% c;
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x = (x ^ (x >> 29)) *% c;
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x = (x ^ (x >> 32)) *% c;
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x = x ^ (x >> 29);
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},
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else => {
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// This construction provides robust avalanche properties, but it is not optimal for any given size.
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const hsize = info.bits >> 1;
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const c = comptime blk: {
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const max = (1 << info.bits) - 1;
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var mul = 1;
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while (mul * 3 < max) mul *= 3;
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break :blk ((mul ^ (mul >> hsize)) | 1);
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};
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inline for (0..2) |_| {
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x = (x ^ (x >> hsize + 1)) *% c;
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x = (x ^ (x >> hsize - 1)) *% c;
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}
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x ^= (x >> hsize);
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},
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}
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/// Source: https://github.com/skeeto/hash-prospector
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fn uint16(input: u16) u16 {
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var x: u16 = input;
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x = (x ^ (x >> 7)) *% 0x2993;
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x = (x ^ (x >> 5)) *% 0xe877;
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x = (x ^ (x >> 9)) *% 0x0235;
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x = x ^ (x >> 10);
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return x;
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}
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/// DEPRECATED: use std.hash.int()
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/// Source: https://github.com/skeeto/hash-prospector
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pub fn uint32(input: u32) u32 {
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var x: u32 = input;
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x = (x ^ (x >> 17)) *% 0xed5ad4bb;
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x = (x ^ (x >> 11)) *% 0xac4c1b51;
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x = (x ^ (x >> 15)) *% 0x31848bab;
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x = x ^ (x >> 14);
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return x;
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}
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/// Source: https://github.com/jonmaiga/mx3
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fn uint64(input: u64) u64 {
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var x: u64 = input;
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const c = 0xbea225f9eb34556d;
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x = (x ^ (x >> 32)) *% c;
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x = (x ^ (x >> 29)) *% c;
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x = (x ^ (x >> 32)) *% c;
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x = x ^ (x >> 29);
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return x;
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}
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test int {
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const expectEqual = @import("std").testing.expectEqual;
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try expectEqual(0xC, int(@as(u4, 1)));
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try expectEqual(0x4F, int(@as(u8, 1)));
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try expectEqual(0x4F, int(@as(i8, 1)));
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try expectEqual(0x1, int(@as(u1, 1)));
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try expectEqual(0x3, int(@as(u2, 1)));
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try expectEqual(0x4, int(@as(u3, 1)));
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try expectEqual(0xD6, int(@as(u8, 1)));
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try expectEqual(0x2880, int(@as(u16, 1)));
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try expectEqual(0x2880, int(@as(i16, 1)));
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try expectEqual(0x838380, int(@as(u24, 1)));
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try expectEqual(0x42741D6, int(@as(u32, 1)));
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try expectEqual(0x42741D6, int(@as(i32, 1)));
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try expectEqual(0x71894DE00D9981F, int(@as(u64, 1)));
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try expectEqual(0x50BC2BB18910C3DE0BAA2CE0D0C5B83E, int(@as(u128, 1)));
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try expectEqual(0x71894DE00D9981F, int(@as(i64, 1)));
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}
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test {
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