elf: dump state for debugging after writing it all out
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@@ -1353,12 +1353,6 @@ pub fn flushModule(self: *Elf, comp: *Compilation, prog_node: *std.Progress.Node
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try self.updateSymtabSize();
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try self.writeSymtab();
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// Dump the state for easy debugging.
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// State can be dumped via `--debug-log link_state`.
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if (build_options.enable_logging) {
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state_log.debug("{}", .{self.dumpState()});
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}
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if (self.dwarf) |*dw| {
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if (self.debug_abbrev_section_dirty) {
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try dw.writeDbgAbbrev();
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@@ -1545,6 +1539,12 @@ pub fn flushModule(self: *Elf, comp: *Compilation, prog_node: *std.Progress.Node
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try self.writeElfHeader();
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}
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// Dump the state for easy debugging.
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// State can be dumped via `--debug-log link_state`.
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if (build_options.enable_logging) {
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state_log.debug("{}", .{self.dumpState()});
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}
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// The point of flush() is to commit changes, so in theory, nothing should
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// be dirty after this. However, it is possible for some things to remain
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// dirty because they fail to be written in the event of compile errors,
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