This breaking change disambiguates between overriding the lib dir when
performing an installation with the Zig Build System, and overriding the
lib dir that the Zig installation itself uses.
* stage1 backend allows configuring the uwtables function attr
via a flag rather than its own logic.
* stage2 defaults to enabling uwtable attr when
linking libunwind, or always on windows
* stage2 makes link_eh_frame_hdr true automatically if uwtable
attr is set to be on for zig functions
* CLI: add -funwind-tables and -fno-unwind-tables to allow the user to
override the defaults.
* hook it up to `zig cc`
closes#9046
closes#9034
These options were listed under the
"Debug Options (Zig Compiler Development)" heading. Anything in this
section should be considered unstable and can be modified at any time
at any developer's discretion.
This small change makes working with tuple types much easier, allowing
the use of anonymous (eg. obtained with meta.ArgsTuple) tuples in more
places without the need for specifying each (quoted!) field name in the
initializer.
Bitcast the pointer and operands to integer types having the same size,
working around LLVM inability to lower a LL/SC operation when the
operands have floating-point types (and are reasonably sized).
Closes#4457
Currently, stage1 runs astgen for every comptime function call,
resulting in identifier strings being allocated multiple times,
wasting memory. As a workaround until the code is adjusted to
make astgen run only once per source node, we memoize the
result into the AST.
* Rename `ir_gen_*` to `astgen_*`
- Oops, meant to do this in a separate commit. My bad.
* tokenizer: avoid using designated initializer syntax.
MSVC does not support it.
This is progress towards making Stage1Zir immutable, so that we can
avoid generating it for every comptime function call.
Also rename IrExecutableGen to Stage1Air.
* Extracts AstGen logic from ir.cpp into astgen.cpp. Reduces the
largest file of stage1 from 33,551 lines to 25,510.
* tokenizer: rework it completely to match the stage2 tokenizer logic.
They can now be maintained together; when one is changed, the other
can be changed in the same way.
- Each token now takes up 13 bytes instead of 64 bytes. The tokenizer
does not parse char literals, string literals, integer literals,
etc into meaningful data. Instead, that happens during parsing or
astgen.
- no longer store line offsets. Error messages scan source
files to find the line/column as needed (same as stage2).
- main loop: instead of checking the loop, handle a null byte
explicitly in the switch statements. This is a nice improvement
that we may want to backport to stage2.
- delete some dead tokens, artifacts of past syntax that no longer
exists.
* Parser: fix a TODO by parsing builtin functions as tokens rather than
`@` as a separate token. This is how stage2 does it.
* Remove some debugging infrastructure. These will need to be redone,
if at all, as the code migrates to match stage2.
- remove the ast_render code.
- remove the IR debugging stuff
- remove teh token printing code
Conflicts:
* build.zig
* src/Compilation.zig
* src/codegen/spirv/spec.zig
* src/link/SpirV.zig
* test/stage2/darwin.zig
- this one might be problematic; start.zig looks for `main` in the
root source file, not `_main`. Not sure why there is an underscore
there in master branch.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Coming from other languages it might be tempting for programmers to
accidentally leave out the return type instead of returning 'void'.
The error for this used to be
error: invalid token: '{'
pub fn main() {
^
which is misleading. The '{' is expected but only after a return type.
The new message is
error: expected return type (use 'void' to return nothing), found: '{'
pub fn main() {
^
which not only points out the real error but also hints at a (probably)
very common case where someone coming from e.g. Go is used to not
specifying a return type if a function returns nothing and thus forgets
to put 'void' there.
It might seem overkill to hint at the 'void' option but then the
compiler error messages are our user interface to the programmer. We
can be better than other languages in our error messages and leaving
out the return type seems to be a rather clear indication of the above
mentioned issue. Adding this will help more than distract.
PR #7827 added some new `std.Target.Os.Tag` before `other`.
The corresponding enum in stage1.h was not updated, which caused a
mismatch in the underlying integer values. While attempting to target
`other`, I encountered crashes.
This PR updates the stage1.h enum to include the added OS tags.
The new tags also had to be added to various switch cases to fix
compiler warnings, but have not been tested in any way.
The code would previously assume every function would start at addresses
being multiples of 16, this is not true beside some specific cases.
Moreover LLVM picks different alignment values depending on whether it's
trying to generate dense or fast code.
Let's use the minimum guaranteed alignment as base value, computed
according to how big the opcodes are.
The alignment of function pointers is always 1, a safe value that won't
cause any error at runtime. Note that this was already the case before
this commit, here we're making this choice explicit.
Let the 'alignment' field for TypeInfo of fn types reflect the ABI
alignment used by the compiler, make this field behave similarly to the
'alignment' one for pointers.
It turns out that the endianness-detection header delivered with the
softfloat library is extremely brittle and gives wrong results when
targeting FreeBSD (long story short, _BIG_ENDIAN is always defined there
and that breaks the #if defined() chain).
Use our own endianness detection header to work around any potential
problem.